
WH: NPCs
Create living, talking NPCs entirely in-game - JRPG-style dialogues, quests, shops, reputation, combat and daily routines.
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Список изменений
!Without Honor Update 0.9.9
Without Honor: NPCs, Update 0.9.9
To put it briefly, this update made everything a little bit better and more convenient. Going forward, expect more compatibility with popular mods and - maybe - a 1.21.1 version? We'll see. Also, thank you for over 3,000 downloads across the platforms and for all the feedback you leave in the comments <3
Dialogues
- Node attachments. The "Photo" button is now Attachments: besides images, a node can carry a book and a map. Pick them straight from your inventory (offhand included) - only written/writable books and filled maps are accepted. In the dialogue they show up as small chips under the NPC's text. A "take back" slot gives you a copy of the book or map if you ever lose the original.
- Choice icons. Every player reply can have a small 8×8 icon: agree, refuse, question, exclaim, anger, heart, smile, sad, trade, fight, leave, gift, wait, home, star, secret. Pick it in the reply editor.
- Reply editor. Reply text is now a button that opens a proper editor with the formatting toolbar. In-game replies wrap to two lines with "…" and a full-text tooltip; the editor warns live when a reply won't fit.
- Text animation. A new "Aa▸" button next to Glossary turns on typewriter-style text for a node with adjustable speed (chars/sec). Click, Space or Enter reveals everything at once. New nodes inherit the setting from the node you're on.
- "Test" is now "In game". Instead of a fake local preview, the real dialogue opens with the NPC in a dry-run: conditions count as met (breakable buttons still break), no actions run, nothing is written to your progress, and a yellow TEST banner is shown. The dialogue is saved automatically before opening.
- Validation got seven new rules: goto to a missing dialogue, inverted "breakable", images without a file, music that needs a mod/Etched, replies longer than two lines, monologue pages that won't fit, broken or oversized books. Results now wrap and scroll.
- Monologue.
@NPCworks for both name and portrait ({npc}still understood), tooltips for Name/Portrait, formatting toolbar for page text, an overflow warning with a Split button, automatic pagination in-game, page reordering and a numbered page list.
World
- Redstone triggers. Trigger blocks can fire from a redstone signal and can emit a signal of their own for a set number of ticks. Without a player in range only player-independent actions run (say, emote, wait). Should've added it right away, but I only got around to it now, heh.
- Spawner editor got tidied up.
Pets
- Edit health, speed and jump within vanilla ranges (pencil next to "Stats"), reset to species defaults, put horse armor on a horse and a saddle on any rideable pet - all visible in the preview.
- The Pets button now lives in the Behavior tab.
And a few other small things.
Файлы
wh_npcs-forge-1.20.1-0.9.9.jar(2.07 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.9.9
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
203
Дата публикации
20.09.2026
