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Моды/Wind Charged Weaponry
Wind Charged Weaponry

Wind Charged Weaponry

Wind Charged Weaponry adds a few new weapons and combat-related items with an emphasis on positioning and movement.

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Все версииFresh Air Update (Part 1)

Fresh Air Update (Part 1)

Release27.09.2025

Список изменений

Changes To Existing Items

  • Ceremonial Longswords are now held in both hands and do reduced damage when holding an offhand item (with 1 exception).
  • Ceremonial Longswords now block upon Right Clicking with them, functioning like a shield (becomes more effective in tandem with a Wind Gauntlet).
  • Reduced damage from Blast enchantment for Wind Gauntlets.
  • Added new functionality for the Gust enchantment that causes a burst of wind upon being disabled by an axe.
  • Other balancing changes and visual tweaks (enjoy the new inventory sprite for the Wind Gauntlet!).
  • Added even more BackSlot compatibility (I still don't know why you can put the gauntlets on your back though, that one is a work in progress).

New Additions

  • Needle (yes, it's a Silksong reference I get it). Accumulates silk when striking entities which can be used to heal 10hp once silk is full.
  • Reaping, a new enchantment specifically for the Needle, increases silk gain and damage at the cost of attack speed.

Файлы

wind-charged-weaponry-1.1.0.jar(145.77 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

24

Дата публикации

27.09.2025

Загрузил

ID версии

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