
Wind Charged Weaponry
Wind Charged Weaponry adds a few new weapons and combat-related items with an emphasis on positioning and movement.
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12
Список изменений
Changes To Existing Items
- Ceremonial Longswords are now held in both hands and do reduced damage when holding an offhand item (with 1 exception).
- Ceremonial Longswords now block upon Right Clicking with them, functioning like a shield (becomes more effective in tandem with a Wind Gauntlet).
- Reduced damage from Blast enchantment for Wind Gauntlets.
- Added new functionality for the Gust enchantment that causes a burst of wind upon being disabled by an axe.
- Other balancing changes and visual tweaks (enjoy the new inventory sprite for the Wind Gauntlet!).
- Added even more BackSlot compatibility (I still don't know why you can put the gauntlets on your back though, that one is a work in progress).
New Additions
- Needle (yes, it's a Silksong reference I get it). Accumulates silk when striking entities which can be used to heal 10hp once silk is full.
- Reaping, a new enchantment specifically for the Needle, increases silk gain and damage at the cost of attack speed.
Файлы
wind-charged-weaponry-1.1.0.jar(145.77 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
24
Дата публикации
27.09.2025
