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Моды/Wildborne - Worldgen & Data Tweaks
Wildborne - Worldgen & Data Tweaks

Wildborne - Worldgen & Data Tweaks

This is a specially designed Modded DATA pack to implement worldgen/tag/data tweaks for the upcoming Wildborne Modpack!

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Все версииWildborne - Worldgen & Data Tweaks - V4.25.0

Wildborne - Worldgen & Data Tweaks - V4.25.0

Release3 нед. назад

Список изменений

NOTE: I tried my best to get my custom biomes, features/structures and data to load in vanilla regardless of mods, but due to the MAJOR bug in vanilla Minecraft that causes "minecraft:lake" features and "minecraft:freeze_top_layer" features to crash when dealing with water, it was simply not possible to do this & keep using Epic Terrain Compatible :(

Maybe in a future version of the datapack I can delve deep into the nightmarish mess of density function and noise settings to add my own custom epic looking terrain when I have time, but for now, this is the best solution

CHANGES:

  • THE EPIC TERRAIN COMPATIBLE MOD IS NOW REQUIRED FOR THIS DATAPACK TO WORK!

  • FEATURE RECYCLER, WORLDGEN FEATURE FIX & LAKE FEATURE FIX MODS ARE ALSO NOW REQUIRED FOR THIS DATAPACK TO WORK!

  • Tweaked Temperature, Vegetation (Humidity), Erosion, Continents & Biome/Ridge size density function values in Epic Terrain Compatible to smoothen out the transitions between biomes, foliage, ridges, mountains, rivers, oceans, and make the overall scale of the world feel more grand and realistic in a way that fits the upcoming Wildborne modpack better

ADDED:

  • NEW FOSSIL STRUCTURES! - A much improved version of the vanilla fossils that can now generate BOTH on the surface of the world in certain biomes & underground in caves!

  • Above ground, surface level fossils generate in Desert, Badlands, Savanna, Jungle & Wasteland (If using Biomes O' Plenty) type biomes

  • Underground cave fossils generate in Dripstone, Lush, Sinkhole and specific modded caves (YUNG's Cave Biomes, Biomes We've Gone, Regions Unexplored & Biomes O' Plenty)

  • The fossils can generate in 4 variations of each of the following parts: Skull, Spine & Tail

  • Updated "invalid_spawn_inside" & "overworld_carver_replaceable" block tags to prevent players from spawning in water, lava or other problematic and unfair locations, as well as improve Sinkhole carver generation to avoid anti-gravity blocks XD

Файлы

Wildborne - Worldgen & Data Tweaks - V4.25.0.zip(212.70 KiB)
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Метаданные

Канал релиза

Release

Номер версии

V4.25.0

Загрузчики

Версии игры

1.21–1.21.1, 25w46a

Загрузок

6

Дата публикации

3 нед. назад

Загрузил

ID версии

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