
WikiRenderer
Creates high-resolution renders of Minecraft's in-game objects
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WikiRenderer 2.2.5 for Minecraft 1.21.11
Release22.02.2026
Список изменений
- Added entity batch rendering support:
- Use
/wikirender group entity namespace <namespace>to render all entities in a namespace - Use
/wikirender group entity namespace <namespace> nbt <nbt>to render all those same entities but with NBT applied to each of them - Use
/wikirender group entity namespace <namespace> nbt_filter <filter> <nbt>to render those same entities with NBT applied, but only if they pass a certain filter - Similarly to above, you can use
/wikirender group entity tag <#namespace:tag>to render entities in a tag, with the same NBT options. - There are three NBT filters to choose from:
require_all_valid: Allows an entity to render if all the provided NBT tags are validrequire_one_valid: Allows an entity to render if at least one of the provided NBT tags is validrequire_none_valid: Allows an entity to render if none of the provided NBT tags are valid- More specifically, a "valid" tag is a tag that is saved with the entity when it tries to save its NBT. Some tags are exported for all entities, regardless of if they change how they render (i.e.
Equipmentfor all living entities), whereas others only get saved for specific types (i.e.Pumpkinfor snow golems)
- Use
- Added support for cropping and rescaling images in batch renders
- Added better error handling for failed exports
- Improved how entities are automatically scaled in exports, now they take up half the screen (on the longer axis) by default
- Changed "atlas" to "itematlas" in the command syntax for atlas renders
- Changed "group" to "group item" in the command syntax for item-based batch renders (as "group entity" was added)
- Fixed a memory leak caused by rescaled images not having previous rescale passes cleared from memory
- Fixed a memory leak caused by cropped images not having the uncropped images cleared from memory
- Fixed a memory leak caused by failed exports not having image data cleared from memory (can happen from trying to scale something up that is too small initially)
- Fixed rendered players (and potentially other mobs) sometimes having an extra line appearing on top of them above the hat layer (was dependent on the position/scale/rotation)
- Fixed entities, tile entities, and particles not rendering through transparent blocks
- Fixed dropped player heads not showing texture data
- Fixed cropped animated entities sometimes having inconsistent file sizes, if the animation could change the height (for vertical rescaling) or width (for horizontal rescaling) between rescale passes
Файлы
wikirenderer-2.2.5+1.21.11.jar(451.19 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.2.5+1.21.11
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
72
Дата публикации
22.02.2026
