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Моды/WhereIsMyStuff?
WhereIsMyStuff?

WhereIsMyStuff?

A client-side QoL mod that remembers your inventory layout upon death, rendering faded ghost icons in empty slots and automatically restoring recovered items to their original slots.

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Все версии→WhereIsMyStuff? 0.1.1

WhereIsMyStuff? 0.1.1

Beta24.05.2026

Список изменений

[0.1.1] - 2026-05-25

Optimized

  • Auto-Restore Complexity: Optimized the auto-restore item relocation lookup from $O(n^2)$ down to $O(n)$ by pre-indexing valid source slots in a local map.
  • HashMap Promotion: Replaced ConcurrentHashMap with standard non-synchronized HashMap in DeathInventoryCache since all caching and rendering runs entirely on Minecraft's main client thread.
  • Single-Pass Inventory Snapshots: Combined item-existence check and deep copy iteration in saveSnapshot into a single loop pass to reduce per-tick lookup cost.
  • Render Layer Caching: Added a WeakHashMap cache for the ItemRendererMixin getBuffer redirection to avoid costly string creation (toString().toLowerCase()) and character searching during the hot rendering path.
  • Shadowed client field: Shared the existing client field from Screen class in HandledScreenMixin to avoid redundant static calls to MinecraftClient.getInstance() during slot drawing.

Removed

  • Cooldown Log Spam: Disabled the tick-based console/disk log outputs that printed on every tick during the damage/death protection cooldown.

Файлы

whereismystuff-0.1.1.jar(65.95 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.1.1

Загрузчики

Fabric

Версии игры

1.21.4–1.21.11

Загрузок

17

Дата публикации

24.05.2026

Загрузил

ID версии

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