
Waypoints Teleport
A lightweight Minecraft waypoint datapack that adds a survival-friendly fast travel and teleport system for singleplayer and SMP servers. Supports Minecraft Java 1.21.6+.
Waypoints Teleport – Minecraft Waypoint & Fast Travel Datapack (1.21.6+)
Waypoints Teleport is a lightweight Minecraft waypoint datapack that adds a survival-friendly fast travel and teleport system to your world. Save, manage, and instantly travel between custom locations across all dimensions using a clean dialog-based interface — no client-side mods required.
Perfect for survival worlds, SMP servers, multiplayer communities, and long-term exploration maps.
Craft and obtain a Waypoint Rod to unlock your personal teleport network.
Features

- ✔ Create and manage up to 20 custom waypoints per player
- ✔ Cross-dimension teleportation (Overworld, Nether, End)
- ✔ Survival-balanced XP cost system (configurable)
- ✔ Built-in teleport cooldown to prevent spam
- ✔ Fully multiplayer compatible (server-side storage)
- ✔ No resource pack required
- ✔ Vanilla datapack – no Fabric or Forge needed
- ✔ Designed for Minecraft Java Edition 1.21.6+
Requirements
- Minecraft Version: 1.21.6 or later (Java Edition)
- Type: Vanilla Datapack
- Single Player/Server: Works on both
Getting Started
Obtaining the Waypoint Rod
Crafting Recipe:

- R = Redstone
- S = Stick
The Waypoint Rod acts as your portable fast travel controller. Right-click to open your waypoint management menu.
Using the Waypoints Menu
- Right-click the Waypoint Rod to open the main menu
- Choose from 5 options:
- Create Waypoint – Save your current location
- My Waypoints – View all saved locations
- Teleport – Fast travel to a selected waypoint
- Remove – Delete an existing waypoint
- Help & Info – View system details
Teleporting (Fast Travel System)
- Open the Teleport menu
- Select a waypoint from the dialog interface
- Instantly fast travel to that location
- Cost: 2 XP Levels per teleport (configurable)
- Cooldown: 10 seconds between teleports
Creating Waypoints
Click "Create Waypoint" and enter a custom name (up to 24 characters). If left blank, the system auto-generates names such as "Waypoint 1", "Waypoint 2", etc.
- Max Waypoints: 20 per player (configurable)
- Storage: Permanently saved server-side
- Distance: Unlimited cross-dimension support
Commands
| Command | Effect |
|---|---|
/trigger wp_menu set 1 | Open the Waypoints menu |
/trigger wp_list set 1 | Show your waypoints in chat (legacy) |
/trigger wp_list set -1 | Show your waypoints in dialog |
/trigger wp_create set 1 | Create a new waypoint |
/trigger wp_tp set -1 | Open Teleport dialog |
/trigger wp_remove set -1 | Open Remove dialog |
/function waypoints:admin/config | Open admin configuration panel |
/function waypoints:admin/reset_player @s | Reset a specific player's saved waypoints |
/function waypoints:admin/uninstall | Safely uninstall the waypoint datapack |
System Configuration
Customize the Minecraft waypoint and fast travel system:
- XP cost per teleport
- Teleport cooldown duration
- Maximum waypoints per player
/function waypoints:admin/config
Dynamic Dialog System
Each waypoint displays:
- Custom name (or auto-generated fallback)
- X, Y, Z coordinates
- Dimension (Overworld, Nether, End)
Teleportation Mechanics
Teleport instantly to any saved waypoint. The system:
- Checks for sufficient XP before teleporting
- Applies cooldown to prevent teleport spam
- Provides visual and audio feedback
- Displays waypoint confirmation in chat
Server-Side Storage System
All waypoints are stored per-player and persist through world reloads, server restarts, and re-joins. Multiplayer safe and fully isolated per player.
Limits & Balance
- Max Waypoints: 20 per player (default)
- Teleport Cost: 2 XP Levels (default)
- Cooldown: 10 seconds
- Name Length: 24 characters maximum
- Waypoint Distance: Unlimited
Need to adjust XP cost?
- Modify values via settings menu
/function waypoints:admin/config
Technical Details
- Type: Vanilla Minecraft Datapack
- Pack Format: 80+ (Minecraft 1.21.6+)
- Performance Impact: Minimal (only active during interaction)
- Command Usage: ~15 execute commands per tick
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