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Моды/Wavetrack
Wavetrack

Wavetrack

A Spigot/Bukkit plugin for Minecraft 1.8 that allows developers to play preconfigured sound tracks to players using a single command instead of multiple /playsound commands.

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WaveTrack Plugin Open-source project for the AsianF4rmer Network and DataThorn Technologies family.

A Spigot/Bukkit plugin for Minecraft 1.8 that allows developers to play preconfigured sound tracks to players using a single command instead of multiple /playsound commands.

Features

  • Track-based Sound System: Create reusable sound tracks with multiple sounds
  • Delay Support: Add delays between sounds in a track (measured in ticks, 20 ticks = 1 second)
  • Nearby Player Support: Optionally play sounds to nearby players at a reduced volume
  • Category Organization: Organize tracks into categories for better management
  • In-game Configuration: Create and edit tracks using commands without editing config files
  • YAML Configuration: All tracks are saved to config.yml for easy manual editing
  • Tab Completion: Full tab completion support with common Minecraft 1.8 sounds
  • Permission System: Granular permissions for different command actions

Commands

All commands start with /wavetrack (alias: /wt)

Playing Tracks

/wavetrack play <trackname> <player>

Plays a track to the specified player. If the track has nearby-players enabled, nearby players will also hear the sounds at a reduced volume.

Creating Tracks

/wavetrack create <trackname> <category>

Creates a new empty track in the specified category.

Deleting Tracks

/wavetrack delete <trackname>

Permanently deletes a track.

Adding Sounds

/wavetrack addsound <trackname> <sound> [volume] [pitch] [delay]

Adds a sound to a track.

  • sound: The Minecraft sound name (e.g., random.levelup, mob.villager.yes)
  • volume: Sound volume (default: 1.0)
  • pitch: Sound pitch (default: 1.0)
  • delay: Delay in ticks before playing this sound (default: 0)

Removing Sounds

/wavetrack removesound <trackname> <index>

Removes a sound from a track by its index. Use /wavetrack info <trackname> to see indices.

Editing Sounds

/wavetrack editsound <trackname> <index> <property> <value>

Edit a specific property of an existing sound in a track.

  • index: The sound index (use /wavetrack info to see indices)
  • property: One of sound, volume, pitch, delay
  • value: The new value for the property

Examples:

/wavetrack editsound mytrack 0 volume 0.5
/wavetrack editsound mytrack 1 sound random.levelup
/wavetrack editsound mytrack 2 delay 20

Clearing All Sounds

/wavetrack clearsounds <trackname>

Removes all sounds from a track (keeps track settings).

Renaming Tracks

/wavetrack rename <trackname> <newname>

Renames an existing track.

Copying Tracks

/wavetrack copy <trackname> <newname> [newcategory]

Creates a copy of a track with a new name. Optionally place it in a different category.

Moving Tracks to a Different Category

/wavetrack move <trackname> <newcategory>

Moves a track to a different category.

Configuring Nearby Players

/wavetrack setnearby <trackname> <true/false>

Enable or disable playing the track to nearby players.

/wavetrack setradius <trackname> <radius>

Set the radius (in blocks) for nearby player detection.

/wavetrack setvolumemultiplier <trackname> <multiplier>

Set the volume multiplier for nearby players (0.0 to 1.0).

Viewing Track Info

/wavetrack info <trackname>

Shows detailed information about a track including all sounds and settings.

Listing Tracks

/wavetrack list [category]

Lists all tracks, optionally filtered by category.

Reloading Configuration

/wavetrack reload

Reloads the configuration file without restarting the server.

Permissions

PermissionDescriptionDefault
wavetrack.*All WaveTrack permissionsop
wavetrack.playPlay tracks to playersop
wavetrack.createCreate new tracksop
wavetrack.editEdit existing tracks (add/remove sounds, change settings)op
wavetrack.deleteDelete tracksop
wavetrack.listList tracks and view track infoop
wavetrack.reloadReload plugin configurationop

Configuration

The plugin automatically generates a config.yml file with example tracks:

**Default settings for sounds (used when not specified)**
defaults:
  volume: 1.0
  pitch: 1.0
  delay: 0
  nearby-players: false
  nearby-radius: 10
  nearby-volume-multiplier: 0.5

**Tracks organized by category**
tracks:
  examples:
    level-up:
      nearby-players: true
      nearby-radius: 15
      nearby-volume-multiplier: 0.4
      sounds:
        - sound: random.levelup
          volume: 1.0
          pitch: 1.0
          delay: 0
        - sound: random.orb
          volume: 0.8
          pitch: 1.2
          delay: 5
    rare-drop:
      nearby-players: true
      nearby-radius: 20
      nearby-volume-multiplier: 0.3
      sounds:
        - sound: random.levelup
          volume: 1.0
          pitch: 0.8
          delay: 0
        - sound: fireworks.blast
          volume: 1.0
          pitch: 1.0
          delay: 5
        - sound: fireworks.twinkle
          volume: 0.8
          pitch: 1.2
          delay: 15

Minecraft 1.8 Sound Reference

Below is a complete list of all available sounds in Minecraft 1.8. Use these exact names when adding sounds to tracks.

Ambient

  • ambient.cave.cave - Cave ambient sounds
  • ambient.weather.rain - Rain sound
  • ambient.weather.thunder - Thunder sound

Damage

  • damage.fallbig - Large fall damage
  • damage.fallsmall - Small fall damage
  • damage.hit - Hit sound
  • damage.hurtflesh - Flesh hurt sound

Dig (Block Breaking)

  • dig.cloth - Breaking cloth/wool
  • dig.glass - Breaking glass
  • dig.grass - Breaking grass
  • dig.gravel - Breaking gravel
  • dig.sand - Breaking sand
  • dig.snow - Breaking snow
  • dig.stone - Breaking stone
  • dig.wood - Breaking wood

Fire

  • fire.fire - Fire burning
  • fire.ignite - Ignite/flint and steel

Fireworks

  • fireworks.blast - Firework explosion
  • fireworks.blast_far - Distant firework explosion
  • fireworks.largeBlast - Large firework explosion
  • fireworks.largeBlast_far - Distant large firework explosion
  • fireworks.launch - Firework launch
  • fireworks.twinkle - Firework twinkle
  • fireworks.twinkle_far - Distant firework twinkle

Liquid

  • liquid.lava - Lava ambient
  • liquid.lavapop - Lava pop
  • liquid.splash - Splash sound
  • liquid.swim - Swimming
  • liquid.water - Water ambient

Minecart

  • minecart.base - Minecart rolling
  • minecart.inside - Inside minecart

Mob Sounds

CategorySounds
Batmob.bat.death, mob.bat.hurt, mob.bat.idle, mob.bat.loop, mob.bat.takeoff
Blazemob.blaze.breathe, mob.blaze.death, mob.blaze.hit
Catmob.cat.hiss, mob.cat.hitt, mob.cat.meow, mob.cat.purr, mob.cat.purreow
Chickenmob.chicken.hurt, mob.chicken.plop, mob.chicken.say, mob.chicken.step
Cowmob.cow.hurt, mob.cow.say, mob.cow.step
Creepermob.creeper.death, mob.creeper.say
Ender Dragonmob.enderdragon.end, mob.enderdragon.growl, mob.enderdragon.hit, mob.enderdragon.wings
Endermanmob.endermen.death, mob.endermen.hit, mob.endermen.idle, mob.endermen.portal, mob.endermen.scream, mob.endermen.stare
Ghastmob.ghast.affectionate_scream, mob.ghast.charge, mob.ghast.death, mob.ghast.fireball, mob.ghast.moan, mob.ghast.scream
Guardianmob.guardian.attack, mob.guardian.curse, mob.guardian.death, mob.guardian.elder.death, mob.guardian.elder.hit, mob.guardian.elder.idle, mob.guardian.flop, mob.guardian.hit, mob.guardian.idle, mob.guardian.land.death, mob.guardian.land.hit, mob.guardian.land.idle
Horsemob.horse.angry, mob.horse.armor, mob.horse.breathe, mob.horse.death, mob.horse.gallop, mob.horse.hit, mob.horse.idle, mob.horse.jump, mob.horse.land, mob.horse.leather, mob.horse.soft, mob.horse.wood
Donkeymob.horse.donkey.angry, mob.horse.donkey.death, mob.horse.donkey.hit, mob.horse.donkey.idle
Skeleton Horsemob.horse.skeleton.death, mob.horse.skeleton.hit, mob.horse.skeleton.idle
Zombie Horsemob.horse.zombie.death, mob.horse.zombie.hit, mob.horse.zombie.idle
Iron Golemmob.irongolem.death, mob.irongolem.hit, mob.irongolem.throw, mob.irongolem.walk
Magma Cubemob.magmacube.big, mob.magmacube.jump, mob.magmacube.small
Pigmob.pig.death, mob.pig.say, mob.pig.step
Rabbitmob.rabbit.death, mob.rabbit.hurt, mob.rabbit.idle, mob.rabbit.hop
Sheepmob.sheep.say, mob.sheep.shear, mob.sheep.step
Silverfishmob.silverfish.hit, mob.silverfish.kill, mob.silverfish.say, mob.silverfish.step
Skeletonmob.skeleton.death, mob.skeleton.hurt, mob.skeleton.say, mob.skeleton.step
Slimemob.slime.attack, mob.slime.big, mob.slime.small
Spidermob.spider.death, mob.spider.say, mob.spider.step
Villagermob.villager.death, mob.villager.haggle, mob.villager.hit, mob.villager.idle, mob.villager.no, mob.villager.yes
Withermob.wither.death, mob.wither.hurt, mob.wither.idle, mob.wither.shoot, mob.wither.spawn
Wolfmob.wolf.bark, mob.wolf.death, mob.wolf.growl, mob.wolf.howl, mob.wolf.hurt, mob.wolf.panting, mob.wolf.shake, mob.wolf.step, mob.wolf.whine
Zombiemob.zombie.death, mob.zombie.hurt, mob.zombie.infect, mob.zombie.metal, mob.zombie.remedy, mob.zombie.say, mob.zombie.step, mob.zombie.unfect, mob.zombie.wood, mob.zombie.woodbreak
Zombie Pigmanmob.zombiepig.zpig, mob.zombiepig.zpigangry, mob.zombiepig.zpigdeath, mob.zombiepig.zpighurt

Note Blocks

  • note.bass - Bass note
  • note.bassattack - Bass attack
  • note.bd - Bass drum
  • note.harp - Harp note
  • note.hat - Hi-hat
  • note.pling - Pling note
  • note.snare - Snare drum

Portal

  • portal.portal - Portal ambient
  • portal.travel - Portal travel
  • portal.trigger - Portal activation

Random

  • random.anvil_break - Anvil break
  • random.anvil_land - Anvil land
  • random.anvil_use - Anvil use
  • random.bow - Bow shoot
  • random.bowhit - Arrow hit
  • random.break - Item break
  • random.burp - Burp
  • random.chestclosed - Chest close
  • random.chestopen - Chest open
  • random.click - Click
  • random.door_close - Door close
  • random.door_open - Door open
  • random.drink - Drinking
  • random.eat - Eating
  • random.explode - Explosion
  • random.fizz - Fizz/extinguish
  • random.fuse - TNT fuse
  • random.glass - Glass break
  • random.levelup - Level up
  • random.orb - Experience orb
  • random.pop - Item pop
  • random.splash - Splash
  • random.successful_hit - Successful hit
  • random.toast - Toast/achievement
  • random.wood_click - Wood click

Records (Music Discs)

  • records.11, records.13, records.blocks, records.cat, records.chirp
  • records.far, records.mall, records.mellohi, records.stal, records.strad
  • records.wait, records.ward

Step (Walking)

  • step.cloth - Walking on cloth/wool
  • step.grass - Walking on grass
  • step.gravel - Walking on gravel
  • step.ladder - Climbing ladder
  • step.sand - Walking on sand
  • step.snow - Walking on snow
  • step.stone - Walking on stone
  • step.wood - Walking on wood

Tile

  • tile.piston.in - Piston retract
  • tile.piston.out - Piston extend

Example Usage

Creating a Victory Track

/wavetrack create victory events
/wavetrack addsound victory random.levelup 1.0 1.0 0
/wavetrack addsound victory fireworks.blast 1.0 1.2 10
/wavetrack addsound victory fireworks.twinkle 0.8 1.0 20
/wavetrack setnearby victory true
/wavetrack setradius victory 25
/wavetrack setvolumemultiplier victory 0.3

Playing the Track

/wavetrack play victory PlayerName

Testing a Track on Yourself

/wavetrack play victory YourName

License

This plugin is provided as-is for use on Minecraft servers by the DataThorn Technologies family. Modifications to the content of this plugin are prohibited. Attempts to profit from this plugin without granted permission from the DataThorn Technologies family or the AsianF4rmer Network will be answered with legal action.

Совместимость

Minecraft: Java Edition

1.8.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:MIT
Опубликован:4 недели назад
Обновлён:4 недели назад
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