
Warp Field HUD
A customizable HUD overlay framework for Fabric. Drag-and-drop positioning, per-element transparency controls, and a built-in compass to start.
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Список изменений
[1.2.0] - 2026-02-16
Added
- Crosshair HUD Element -- fully custom crosshair replacement with dynamic spread
- Spread reacts to movement, sprinting, jumping, and attacking
- Configurable dot, gap size, line length, and line thickness
- Per-component color customization (lines and dot independently)
- Smooth "heartbeat" spread animation with natural ease-in/ease-out
- Foreground opacity control
- Player Tracking on Compass -- track other players directly on the compass strip
- Colored arrow glyphs for nearby players (within chunk simulation distance)
- Player Markers mode: Off / All / Tracked Only
- Track Player selector cycles through all online players via the server tab list
- Tracked player name displayed on the compass strip
- Smart Settings -- settings that don't apply to an element are now grayed out
- Crosshair: "Move This Element", "Reset Position", and "Background Opacity" are non-interactive
- Non-moveable elements are excluded from the HUD Arrange screen
- Mod Icon -- custom WarpField icon now displays in the mod menu
Fixed
- Track Player button no longer appears frozen -- now uses the server player list instead of only nearby loaded entities
- Crosshair dynamic spread animation smoothed significantly (was erratic, now gradual)
Changed
- Migrated HUD rendering from deprecated
HudRenderCallbacktoHudElementRegistry.attachElementAfter - HUD overlay now registers as a single
warpfield:hud_overlaylayer after the hotbar - Elements inherit vanilla HUD visibility rules (hidden when HUD is toggled off)
Файлы
warpfield-1.2.0.jar(58.96 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
13
Дата публикации
16.02.2026
