
Vanilla²
This Mod overhauls many of Minecrafts outdated system, currently its in alpha, only updating the Combat system and the enchanting table.
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Список изменений
Changelogs
Gameplay Changes
- Getting killed with a fishing rod now has a death msg
Combat
- HP 40 → 20
- Removed a bunch of rebalances for armor and tools
- Gold remains buffed
- The attributes on chainmail armor and gold tools/armor remain unchanged
- Attribute Swapping has been nerfed to now only copy attack speed and range
- Spears attack speed has been buffed
- The dealt damage of all custom/modified vanilla enchantments was adjusted
- Axe blocking has been removed
New Enchantment Slot System
Every Item now has Enchantment Slot Types, these Slot Types have a capacity of x enchantments(different depending on the item), they can hold multiple enchantments but not infinite requiring you to think about which enchantments you need and which enchantments you don't need! The slot types are: special, damage, defense, secondary, util and curse. Their capacities can vary between 1-4 in all loot tables where Tools, Weapons and Armor can be found.
Enchantments
- a bunch of enchantments have received profiles for fishing rod mechanics
- a bunch of enchantments got removed and merged into other enchantments
- a bunch of enchantments lost their incompatibilities, with only few incompatibilities remaining
New Swirling Enchantment
- can be enchanted on mace/spear and makes the player spin and deals good AOE damage
New Dash Enchantment
- new Special enchantment called Dash which allows you to click on a block and then, dash forwards dealing damage to entities in your path, but also taking more damage while dashing
New Void Strike Enchantment
- new Void Strike enchantment which applies the Voided effect to the enemies it hits, its recipe can currently only be found in end cities
New Ruthless Enchantment
- new Ruthless enchantment - Ruthless, increases your damage massively, but also deals damage to you(the damage you get from ruthless does not decrease armor durability)
Channeling
- Complete remake of the Channeling enchantment
- now works on all weapons
Impaling
- drowned are now affected by Impaling
Infinity
- now works with crossbows
Thorns
- now works on shields
Looting
- now works on fishing rods
- now drops more items when mining a block
Multishot
- reduced level cost from 27 to 9 in the enchanting table
Enchantment Recipe Book (item)
- the message for when you already have a recipe is now displayed in the subtitle above the hotbar instead of in the chat
Effects
- new Voided effect:
- increases damage multiplier every InitialEffectDuration / EffectAmplifier+1 by 0.1 until EffectAmplifier = DamageMultiplier x10
- the effect clears itself once the affected entity takes damage, and releases its multiplier
- the effect also has some void sounds
Controls
- added new keybind under the already existing miscellaneous category called: "Enchantment Hotkey", it defaults to "Left Alt"
Villagers
- Librarians now trade Enchanting Recipe Books, there trades vary per villager biome variant
Loot Tables
- Enchanting Recipe Books can now be found in Ancient Cities
- Enchanting Recipe Books can now be found in Bastion Remnants
- Enchanting Recipe Books can now be found in Desert Pyramids
- Enchanting Recipe Books can now be found in End Cities
- Enchanting Recipe Books can now be found through fishing
- Enchanting Recipe Books can now be found in Jungle Temples
- Enchanting Recipe Books can now be found in Mineshafts
- Enchanting Recipe Books can now be found in Monster Dungeons
- Enchanting Recipe Books can now be found in big Ocean Ruins chests
- Enchanting Recipe Books can now be found through Piglin bartering
- Enchanting Recipe Books can now be found in Pillager Outpost
- Enchanting Recipe Books can now be found in Stronghold Altar chests
- Enchanting Recipe Books can now be found in Stronghold Libraries
- Enchanting Recipe Books can now be found in Stronghold Storage Room chests
- Enchanting Recipe Books can now be found in Ominous Trial Vaults
- Enchanting Recipe Books can now be found in Woodland Mansions
Technical Changes
General Changes
- Bumped Fabric Loader to 0.19.2
- Bumped Fabric API to 0.146.1+26.1.2
- removed Test Item
API Changes
- new data components API
- new attributes API
- new API for the combat features
- new enchantment effect API
Other Code Changes
- removed all deprecated code and usages of deprecated code
Experiment VSQ Preview
- added a variety of new Testificate enchantments to test out the special enchantment technical features
Datpacks
General Changes
- replaced all instances of a "tag" field with only the individual object fields. You can now use "#tag_id" to reference tags just like in vanilla
NBT
- Data stored relating to the Voided Status effect is now stored in NBT data, while the effect is active
Predicates
- new
is_lungingflag
Data Components
vsq:hit_through :
- can now reference both tags and individual items
Enchantments
- added enchantment profiles, this basically means that one enchantment can have different effects depending on the scenario, e.g. what Item its on, etc.
- added
"enchantment_slot"field for defining the enchantment slot type this enchantment supports - added new
"vsq:in_channeling"enchantment effect component to target things inside the channeling effect - added new
"vsq:channeling"effect, which sends out the lightning beams etc. - added new enchantment effect component called:
vsq:post_block - modified the
"apply_impulse"enchantment effect to now have a new"speed"field, 1.0 is vanilla lunging enchantment speed
Particles
- added new
vsq:lightning_boltparticle - added new
vsq:voided_cloudparticle - added new
vsq:voided_pixelparticle
Tags
- modified entity tag:
minecraft:aquaticto now include drowneds - added item tag:
vsq:enchanting/thorns - new damage type tag:
bypasses_voidedwhich are damage types to not trigger the voided effects, e.g. /kill etc. - new tag type for recipes
Bugfixes
- fixed vsq-10: annoying warning in logs that doesn't affect anything in-game except for making the mod less clean in the logs.
- fixed vsq-11: Axes can no longer have the fortune effect
- fixed vsq-14: wind burst doesn't launch you upwards, it yeets you sideways
- fixed vsq-15: Thorns doesn't work
- fixed vsq-16: The block and level requirement for the enchantment tables recipe books are not taken into account for the validation of showcasing which recipe is craftable and which one isn't
- fixed vsq-17: The Enchanted Items Statistic is now increasing again and the "Enchanter" Advancement is granted again
- fixed vsq-18: Fortune doesn't work at all
- fixed vsq-19: the Flame enchantment still has some effects
- fixed vsq-20: custom recipes are not included in the /recipe command
- resolved vsq-21: Wind Burst is significantly weaker on non-mace Items
- fixed vsq-22: custom recipes are not included in the * from the /recipe command
- fixed vsq-23: the Lure enchanting recipe is in the weapons category instead of the tools category
- fixed vsq-24: Enchanting Recipe Books don't show the translation of the recipe they are holding in their tooltip, only the raw IDs are shown!
- fixed vsq-28: the
cooldown_after_limitfield is just broken - fixed vsq-29: the /enchant command allows enchanting items even if they already have a higher or equal level of that enchantment enchanted
- fixed vsq-30: the testificate enchantment still had the removed loop field
- fixed vsq-31: Fortune and Silk Touch can be combined on axes
- fixed vsq-32: some enchantments are still incompatible on some tools
- fixed vsq-35: the custom effect id field collides with the id field of attribute effects
- fixed vsq-36: void strike is kinda bugged
- fixed vsq-37: the enchantment slot capacity is bugged
- fixed vsq-38: when auto filling with the enchantment tables recipe book a ghost item is created if the autofill is using an item from your offhand
- fixed vsq-39: the bow/crossbow still make the lightning sound when they have channeling on them
- fixed vsq-40: the special enchantment cooldown continues client side while the game is paused
- fixed vsq-41: fixed channeling not working with fishing rods
- fixed vsq-42: axes always block 100% of incoming damage
- fixed vsq-43: the input slot is not shown in the enchantment tables recipe book preview
- fixed vsq-44: Enchantments with only 1 level show the roman level number next to their name in the enchantment recipe book
- fixed vsq-45: tags don't cycle in the enchantment tables recipe book preview
- fixed vsq-46: NBT corruption bug that can rarely happen
- fixed vsq-47: When switching between 2 items with special enchantment cooldown on, the bar flicks to nothing for 1 frame.
- fixed vsq-48: the pipelines of special enchantment cooldowns does not work with individual levels
- fixed vsq-50: Books have enchantment slots
- fixed vsq-51: Items can randomly become unstackable because they sometimes have: "!minecraft:enchantments"
- fixed vsq-52: VSQ Preview experiment can cause issues while creating a world
- fixed vsq-53: Ruthless only works on entities which are sensitive to bane of arthropods
- fixed vsq-54: the world will now no longer load if
effect_idis missing from an enchantment - fixed vsq-55: the xp bar flashes for 1 tick in creative mode after the special cooldown bar has finished
- fixed vsq-56: you cannot hit through sugar cane with a sword
Файлы
VSQ-2.11.0.jar(1.43 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
-2.11.0
Загрузчики
Fabric
Версии игры
26.1.2
Загрузок
11
Дата публикации
05.07.2026
