
Vine Clipper
Allows clipping Vines to stop spreading.
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136
2
136
2
Список изменений
Fixed
- Startup crash when another mod's vines subclass
VineBlockwithout theclippedblockstate property (e.g. Swampier Swamps) (#3). Such vines now safely opt out of clipping. - Clipping an already-clipped vine no longer plays a sound or costs durability, matching vanilla shearing of fully grown kelp and cave vines (#2).
- Shears no longer lose durability in creative mode (#2).
- Shears now break properly at zero durability instead of going negative; Unbreaking and Mending now behave as on vanilla tools (#2).
Changed
- Clipping plays the vanilla plant-snip sound on 1.18.2+ (the sheep-shear sound remains on 1.16.5/1.17.1, which predate it).
- Shears held in the offhand can now clip vines, as in vanilla.
- Clipping now fires the
item_used_on_blockadvancement trigger and, on 1.19.4+, aBLOCK_CHANGEgame event (sculk sensors react).
Файлы
vineclipper-neoforge-1.2.0+mc1.21.3.jar(4.81 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0+neoforge-1.21.3
Загрузчики
NeoForge
Версии игры
1.21.2–1.21.3
Загрузок
0
Дата публикации
18.07.2026
