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Моды/Velthoric
Velthoric

Velthoric

Adds high-performance physics to Minecraft

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Все версииVelthoric 0.8.0 for Fabric 1.21.1

Velthoric 0.8.0 for Fabric 1.21.1

Beta11.05.2026

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Changelog - Version 0.8.0

Native Migration: Terrain and Contact Systems

  • Native C++ Port: Migrated the core terrain tracking and state management from Java to native C++ to achieve higher simulation fidelity and performance.
    • Native Greedy Meshing: Ported terrain generation to a native C++ greedy meshing implementation for faster collision shape creation.
    • Native Contact Architecture: Refactored the physics contact system into a modular dispatcher-based architecture in C++ with specialized handlers.
    • Native State Synchronization: Offloaded full physics state synchronization to a specialized JNI bridge to reduce Java-side overhead.
  • Custom Terrain Collision Shapes: Replaced standard box-based terrain collision with a custom native shape system.
    • TerrainVoxelShape: Implemented a custom shape to support non-solid blocks (like glass and torches) and filter out internal face collisions.
    • Internal Edge Removal: Enabled enhanced internal edge removal for all bodies to prevent physics objects from catching on block boundaries.

Terrain Interactions and Mechanics

  • Physics-Driven Interactions: Implemented dynamic interactions for doors, trapdoors, and fence gates that respond realistically to physical forces.
  • Impact Effects: Added mass-proportional localized audio and particle effects triggered by physical terrain impacts.
  • Dynamic Block Destruction: Implemented physics-based terrain impact reactions, including block destruction and material-based transformations.
  • Per-Material Configuration: Introduced data-driven interaction thresholds and vanilla block weights for realistic physics simulation.
  • Interaction Refinement: Increased door and trapdoor interaction thresholds and refined physical weight distribution for better stability.

Infrastructure and Dependencies

  • Custom Jolt-JNI Fork: Transitioned to an internal vx-jolt-jni fork (v4.3.1-SNAPSHOT) to enable specialized native features, IDE source support, and optimized library naming.
  • Modular Library Management: Implemented an explicit registry system and modularized native loader logic into a dedicated vx-native module.
  • Automated JNI Generation: Implemented automatic JNI header generation to streamline the interface between the Java and C++ layers.
  • Global Configuration: Centralized "magic" physics thresholds into a unified native GlobalConfig struct.

Performance and Networking

  • Asynchronous Packet Dispatch: Moved packet dispatching off the server main thread to eliminate tick-wait latency.
  • Adaptive Interpolation: Replaced fixed interpolation delays with an adaptive system based on measured packet intervals.
  • Optimized Terrain Shapes: Utilized a data-oriented Y-axis sweep-and-prune algorithm to optimize terrain shape generation.
  • Lock-Free Networking: Implemented lock-free network synchronization and broadcast-safe payload management.
  • Concurrency Improvements: Optimized contact listener concurrency and terrain material caching to reduce thread contention.

Fixes and Refactors

  • Shutdown Deadlocks: Resolved critical world shutdown deadlocks in the physics and terrain systems.
  • Memory Safety: Fixed IllegalReferenceCountException by refactoring VxRawPayload to use byte arrays.
  • Simulation Stability: Decoupled the Jolt lifecycle into VxPhysicsSimulation and resolved physics body tracking initialization issues.

Build and CI

  • Reusable Pipelines: Refactored CI workflows into reusable pipelines with automated GitHub release publishing.
  • Automated GameTests: Integrated NeoForge and Fabric GameTests into the CI pipeline to verify physics behavior before releases.
  • Maven Integration: Implemented a generic Maven publishing system for artifact management.

Documentation

  • Technical README: Fully rewritten README focusing on the technical architecture and native JNI implementation.
  • API Documentation: Completed comprehensive Javadoc.

Файлы

velthoric-fabric-0.8.0.jar(11.04 MiB)
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Канал релиза

Beta

Номер версии

0.8.0

Загрузчики

Fabric
Quilt

Версии игры

1.21.1

Загрузок

622

Дата публикации

11.05.2026

Загрузил

ID версии

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