
Velocity - Auto Reconnect
Keeps players online while your server restarts and reconnects them automatically on Velocity, with no limbo server needed.
VelocityReconnect keeps players online while a backend server restarts and reconnects them automatically when it comes back.
Instead of kicking players out during a restart, VelocityReconnect keeps retrying in the background and can hold players inside the proxy while they wait. This makes restarts, crashes, and maintenance feel much smoother for players.
By default, VelocityReconnect uses its built-in no-limbo mode, so no extra backend or limbo server is required. If you prefer, it can also work with a real holding server.
Features:
Native Velocity reconnect handling No limbo server required Built-in no-limbo mode enabled by default Optional support for a real holding server Automatic reconnect attempts while the backend is offline Custom reconnect titles, subtitles, and actionbar messages Animation support in reconnect messages Configurable reconnect timing and retry behavior Fallback server support Per-server permission support Simple Voice Chat compatibility for built-in holding mode Setup:
- Drop the plugin into your proxy's plugins folder.
- Restart your Velocity proxy.
- Open the config and set the reconnect timing to match how long your server usually takes to start.
- Check that the shutdown text or regex matches the message your backend sends when it restarts.
- If needed, edit the config and reload the plugin. Test it and enjoy.
Credits: VelocityReconnect is based on and ported from tau's BungeeReconnect, with additional Velocity-specific changes and built-in proxy holding support for single-backend setups.
