
Veil Origins
The Best Alternative to the most popular origins mod. built from scratch for the community. ❤️
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23
Список изменений
v1.0.6 - The Enhancement Update (2026-01-23)
Added
Origin Toggle Configuration System (INS-9)
- Server-side origin enable/disable system - Server owners can now control which origins are available
- Configuration file:
origins-config.txtin server root directory - Auto-generated on first server startup with all origins enabled by default
- Simple boolean format:
origin_name=trueororigin_name=false - Covers all origins: base mod, official DLC, UGC DLC, sub-mods, and extension mods
- Origins identified by internal name to ensure uniqueness across all mods
- No client-side modifications required
- Disabled origins won't appear in origin selection screen
- Configuration file:
Skill-Enhanced Abilities (INS-5)
-
Mycomorph - Fungal Network GUI - Waystones-style teleportation system
- Visual network map showing all fungal nodes
- Labeled nodes with custom names
- Click to teleport between connected nodes
- Unlocked via skill tree progression
-
Werewolf - Wolf Pack Ability - Summon wolf companions
- Enhanced by perma_wolf, feral, and berserker skills
- Wolves fight alongside you and follow commands
- Skill tree unlocks increase pack size and wolf strength
-
Vampire - Enhanced Bat Form - Improved transformation
- Mist form skill adds phase-through-walls capability
- Nosferatu skill enhances bat speed and damage
- Additional skill bonuses for stealth and lifesteal
-
Technomancer - Drone Summons - Deploy combat drones
- Turret mode for stationary defense
- Drone army skill increases max drone count
- Drones attack enemies and defend the player
-
Umbrakin - Shadow Step - Teleportation ability
- Short-range teleport with stealth bonuses
- Enhanced by shadow skills for longer range
- Leaves shadow trail effect
-
Riftwalker - Enhanced Dimensional Hop - Improved teleportation
- Blink skill reduces cooldown
- Teleport skill increases range
- Dimensional mastery adds invulnerability frames
-
Necromancer - Enhanced Raise Dead - Improved undead summoning
- Undead mastery skill increases minion count
- Death army skill adds skeleton archers
- Minions persist longer and deal more damage
Changed
Skill System Architecture (INS-5)
- Unified skill effect system - Skills now properly modify abilities at runtime
SkillEffectHandler.hasSpecialEffect(player, "effect_id")checks for active skill effectsSkillEffectHandler.getCooldownReduction(player)calculates total cooldown bonuses- Origin abilities check for skill effects and modify behavior accordingly
- Skill tooltips now show activation hints and requirements
Fixed
Skill Tree Functionality (INS-5)
- Fixed skills not applying to abilities - Skills now properly enhance and modify origin abilities
- Root cause: Abilities weren't checking for unlocked skills at runtime
- Added skill effect checks to all ability activation code
- Skills now unlock new features, improve stats, and add special effects
- Properly syncs skill effects between server and client
Technical
- Added
FungalNetworkScreen.java- GUI for Mycomorph teleportation network - Added
FungalTeleportPacket.java- Network packet for fungal node teleportation - Added
WolfPackAbility.java- Werewolf wolf summoning ability - Added
DroneAbility.java- Technomancer drone deployment system - Added
ShadowStepAbility.java- Umbrakin teleportation ability - Updated multiple ability files with skill effect checks
- Enhanced
SkillTreeScreen.javawith activation hints in tooltips - Added
SKILL_ABILITY_ENHANCEMENT.mddocumentation - Registered new abilities in origin definitions
- Implemented packet handlers for new network messages
Файлы
veil_origins_mod-1.0.6.jar(1.18 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
1.0.6-1.21.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
23
Дата публикации
3 мес. назад
