![[YM!] Veil Iris Lights Compat (VILC)](/_next/image?url=%2Fapi%2Fproxy-image%3Furl%3Dhttps%253A%252F%252Fcdn.modrinth.com%252Fdata%252FMJEsr0LL%252F3eb9b59ab6cdee0233e70f062cc9f3bc44b40d35_96.webp&w=256&q=75)
[YM!] Veil Iris Lights Compat (VILC)
Veil light rendering for Iris shaderpacks
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1.6K
7
Список изменений
Added
- Area-light width, height, and orientation are now transferred into the Iris light pass
- Area lighting now originates from the nearest point on the emitting surface
Changed
- Area-light distance attenuation, surface response, and voxel shadows now use the actual rectangular emitter
- Rectangular and tube-shaped Veil lights retain their spatial extent with shaderpacks enabled
Fixed
- Fixed 180-degree area lights producing a dark directional seam
Файлы
veil_iris_lights-1.3.2.jar(702.30 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
1.3.2
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
178
Дата публикации
12.06.2026
