Список изменений
[1.3.11+A-26.1.2]
Changed
- GameRule Naming & Tooltip Clarification: Renamed confusing TPS-related GameRules to standard, user-friendly names (
Engine TPS->Performance Limit,Virtual TPS->Time Speed) and rewrote all GameRule tooltips to explain exactly how they impact performance and fast-forward speeds in plain language.
[1.3.10+A-26.1.2]
Fixed
- Classloader Startup Crash: Relocated the
MobEffectInstanceExtensionsinterface to the rootnet.vanillaoutsider.truesleeppackage to prevent SpongePowered Mixin classloader from interpreting it as a mixin class and throwingIllegalClassLoadError.
[1.3.9+A-26.1.2]
Changed
- Hybrid Stride/Ticking Warp Engine: Refactored TimeWarpManager to cap physical engine tick rate at
ENGINE_TPSand skip ticks by a calculatedstridemultiplier to deliver a lag-free visual time-lapse. - Crop Growth Acceleration: Scaled chunk random ticking (
randomTickSpeedGameRule) by the warp stride (capped at a safe limit of 500) to ensure crops, copper, and leaves grow/age proportionally with the time warp. - Entity Aging & Potion Decays: Implemented recursive potion effect duration decay for all living entities (players and mobs) and age increments/decrements for
AgeableMobbaby growth/breeding cooldowns. - Agrarian Reform Compatibility: Verified complete compatibility with Agrarian Reform's offline growth catch-up (The Continuum) and polyculture/rain boosts.
[1.3.8+A-26.1.2]
Fixed
- Time Synchronization (TimeWarpManager): Resolved a critical time desync bug on waking up where the server time snapped to morning but the client sky rendering/screen remained stuck at night. Now explicitly sets and broadcasts the snaps through the dimension's default
WorldClockusing the native 26.1.2ServerClockManager.
[1.3.7+A-26.1.2]
Fixed
- Client Crash (GuiMixin): Corrected the Mixin target from legacy
renderSleepOverlayto the validextractSleepOverlaymethod, fixing a criticalInvalidInjectionExceptionstartup crash on Minecraft 26.1.2.
[1.3.6+A-26.1.2]
Changed
- Build Configuration: Removed the snapshot naming suffix from
archives_base_nameto produce clean, release-ready jar filenames.
[1.3.5+A-26.1.2]
Changed
- Performance Optimization (MobMixin / TimeWarpManager): Cached
MOBS_FROZENandWORKER_MOBS_FROZENGameRules once per tick to eliminate GameRules engine lookup overhead in the entity ticking hot path.
[1.3.4+B-26.1.2]
Changed
- Engine Refactor (TimeWarpManager): Replaced the time-skipping stride engine with native
TickRateManagerTPS acceleration. - Tapering Deceleration: Added smooth LERP deceleration tapering down to 20 TPS within 200 ticks of waking up.
- Client Celestial Smoothing: Restructured
SkyRendererMixinto query level tickrate (> 20 TPS) to support multiplayer.
Added
- Optional GUI (Cloth Config): Implemented ModMenu and Cloth Config configuration screens under a client-side optional Hybrid Pattern.
- Library Updates: Updated
fabric-apito0.145.4+26.1.2anddasik-libraryto1.8.2to resolve compilation errors.
Removed
- Legacy Engine Cleanup: Deleted 7 obsolete classes (
AgeableMobMixin,CatMixin,ClockInstanceMixin,ServerClockManagerMixin,SocialCoreMixin,QuietClockInstance,QuietClockManager) made redundant by native ticking.
[1.3.3+B-26.1.2]
Fixed
- Performance (MobMixin): Added a static cache for unfreeze GameRules to prevent string concatenation and
Identifier.parseallocations in the entity tick hot path. - Localization (en_us.json): Corrected GameRule translation keys to use the correct
gamerule.truesleepnamespace prefix instead ofgamerule.minecraftprefix. - Verification Standards: Added GPLv3 license headers and verification citations to all Java/Mixin source files.
- Platform Polish: Converted CurseForge platform description to raw HTML rendering to meet CurseForge rendering specifications.
- Build & CI: Enabled local JDK 25 path configuration and added missing
Doc/Marketing/entry to.gitignore.
Файлы
vanilla-outsider-true-sleep-1.3.11+A-26.1.2.jar(97.22 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.11+A-26.1.2
Загрузчики
Fabric
Версии игры
26.1.2
Загрузок
47
Дата публикации
13.06.2026

