As the Valkyries' whispers guide us, we carve our path to a Valhalla of optimized Minecraft gameplay.
Valkyrie is a mod designed to optimize client-side operations while simultaneously introducing some valuable features.
Though currently in its beta stage, rest assured that Valkyrie remains fully stable. The 'beta' label simply reflects our ongoing commitment to continual improvement and optimization, we're not done enhancing its capabilities just yet!
We greatly value your feedback and ideas. If you notice anything missing or have specific optimizations in mind that you'd like us to incorporate, don't hesitate to reach out. You can share your suggestions or report issues on our GitHub page or join the conversation on our Discord server.
Valkyrie at its core is designed to optimize the client side to make your FPS higher and more stable, here’s the list of things it optimizes:
ViewFrustum was entirely optimized, improving visual terrain loading speed and gives more stable FPSMathHelper which improves the speed of mathematical operationsRenderGlobal which improves rendering speedWorldVertexBufferUploader which improves rendering speedModelRenderer which improve rendering speed of modelsViewFrustum was optimized by reducing in loop calculations, doing less work, using bitwise operations, and reducing nested loopsMathHelper was optimized by using JafamaRenderGlobal#setupTerrain was optimized removing unnecessary duplication and merging of the chunk to update queue and optimizing the iteration processRenderGlobal#getRenderChunkOffset was optimized with bitwise operations which improve its speed, which helps with making RenderGlobal#setupTerrain fasterWorldVertexBufferUploader#draw was optimized by keeping track of the index of the current element in the post-render loop making it O(n) instead of O(n^2)ModelRenderer was optimized by using a transformation matrix thus reducing OpenGL calls by 90%, which improve performance on complex models (Thanks Nessiesson, Ven)X?
If you're looking for a mod but don't have the development skills or time, consider commissioning me! My commissions are currently open, and I’d be happy to create a custom mod to fit your needs as long as you provide assets.
Commissions
You can also support me on a monthly basis by becoming a member. To thank you, you’ll have the possibility to access exclusive post and messages, Discord channel for WIP content, and even access to unreleased Prototypes or WIP Projects.
Membership
You can also buy me a hot chocolate.

As the Valkyries' whispers guide us, we carve our path to a Valhalla of optimized Minecraft gameplay.