Pigs will now produce 2 babies instead of one when bred!
While riding a pig, throwing a golden carrot at it will make it sniff up some items. [3.0+]
These items could be dirt, mushrooms, crops, or even gold!
Also features an advancement for doing so.
Throwing a glow berry at a bat will give one nearby mob glowing, helping to find new caves!
Also features an advancement for doing so.
Throwing raw salmon at a polar bear will give all nearby players strength!
Also features an advancement for doing so.
Glow ink sacs can now be used to craft spectral arrows.
When damaged, squid ink now afflicts players in range with brief blindness. [3.0+]
More helpfully, glow squid ink gives players brief night vision and glowing! [3.0+]
Use /function usefulmobs:config to enable and disable all* features! [3.0+]
*The spectral arrow crafting recipe cannot be disabled with commands, and must use a separate datapack instead, sorry =(
All mobs that consume items (Bats, Polar Bears, and mounted Pigs) will only consume one at a time, so it is safe to throw a whole stack!

Adds new features for bats, pigs, polar bears, and squids to give forgotten mobs a new purpose!