Have you ever wanted to simulate parts of Unstable, like the Invisible Mafia or Wemmbu and Flamefrags' duel? Well with this custom datapack, you can! It adds many of these features (YES, INCLUDING WEMMBU'S NUKES). It is also incredibly optimized compared to other nuke datapacks, and a datapack, meaning you can add it to a vanilla world just by dragging it into your datapacks folder.
You can use the /trigger command followed by the thing you want to run to use features of the pack. For example, do:
/trigger nukerod
This will give yourself a fishrod that remotely drops a nuke wherever you are looking! After typing /trigger, the rest of the commands will be suggested, and you can easily click or press TAB to autofill them.
At the time of writing this, this pack only supports 1.21.4, and I do not plan on downgrading it to 1.21.1 or other versions. However, I may update it to work in later versions, and some features may still work then, feel free to try it out.
I have also heard that some features don't work on Paper (including Spigot, Bukkit, Purpur, etc.) servers in some instances, so try to stick to Vanilla or Fabric servers if you're using a server.
For those interested, the nukes are copied from a real orbital strike cannon, spawned using /place template. The nuke has a size of 8 and the stab has a depth of 276. I fired the cannon and froze the game, then used a structure block to copy the TNT, ensuring maximum accuracy. However, since Unstable doesn't function with a real orbital strike cannon, it most likely uses a plugin of its own, so this pack may be slightly more realistic than Unstable itself, depending on how you look at it.
NOTE: THIS PACK IS NOT AFFILIATED WITH UNSTABLE UNIVERSE'S CREATORS, MERELY INSPIRED BY THEM

A datapack that adds many features from the popular scripted Minecraft series Unstable Universe.