
Eclipsed: Dark Fantasy & Magic
Plunged into eternal night, the world is flooded with evil and chaos, it is up to you to save it...
Список изменений
- Added MoreJS
- Disabled Packetfixer
- Disabled Servercore
- Disabled Snatched
- Disabled Left Hanging
- Disabled The Deep Void Curios
- Removed Grieflogger
The Deep Void Sanity:
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Made the Break spell unusable on blocks from The Deep Void
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Synced the Positive/Negative Sanity Multipliers of the Deep Void to the Midnight for better comparison
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Made Living Torches placed on walls provide the normal benefit
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Decreased the passive sanity debuff in the deep void by 75%, making sanity much easier across the board in the dimension
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Lowered darkness sanity harm in the Deep Void by 40%, down from -1%/s to -0.6%/s
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Lowered the darkness threshold from 2, to 0, meaning only absolute darkness counts as darkness
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Being in the light gives an added +1%/s sanity bonus
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Lowered the lightness threshold to 1, meaning any light counts as light
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Pets give an added +0.25%/s sanity bonus, bringing their total to +5.25%/s
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Traveling with players gives less sanity bonus in accordance with global calming, dropping from +4.75% to +1.25%, making it equal to the new passive sanity modifier.
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Getting struck by lightning in the Deep Void now gives you +15% sanity
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Despite all sanity modifiers being calmed, walking on dirt paths still give a massive amount of sanity, 5% for being walked on, meaning making dirt paths is stable infrastructure for sanity.
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Cut the sanity buff of Jukeboxes in half
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Dropped the sanity buff of Living light items by 60% to better fit tweaks
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Dropped the sanity buff of Campfires by 50% to better fit tweaks
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Removed Night Vision & Owl Sight potions
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Removed useless Upgrade Templates to avoid item clutter
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Cut pack waste which was taking up space, shrinking the pack size from 113,236KB to 60,413KB
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Updated Item obliterator config
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Updated Heracles config
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Updated Sanitydim config
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Updated KubeJS scripts
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Updated Ars Nouveau config
