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Моды/Unfinite Freecam
Unfinite Freecam

Unfinite Freecam

Spectator Freecam with accurate player figures! ✨ (v2: Now with mannequins)

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What makes this freecam datapack special?

  • A replica player figure spawns while using the Freecam
    • v1: Nearly accurate figures with capes. Made out of item displays. Details below
    • v2: Using the new Mannequin Entity
  • Survival friendly and works without "Commands" enabled
  • Multiplayer friendly (Must be installed on the server)
  • ✔ No resourcepacks, plugins or mods are needed
  • Can be installed as a mod [1.21.9+] (v2.0.1+)

v2 Rework: Mannequins and external support! [1.21.9+]

  • Mannequins replicate: Pose/Effects/Attributes/Vehicles/Leashes etc.
  • Better Admin Settings Menu with export button
  • External Use: Dis- and Reconnecting players from mannequins


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https://projekte.der-seite.de/unfinite-freecam


How to use

  1. Install (Datapack/Mod) on the Serverside (In Singleplayer your World/Instance is the Server)
  2. (Enable and reload)
  3. By default, every player can use:
    • /trigger unfinite-freecam to enter/exit freecam (No /op needed)
  4. Admin settings via /function unfinite-freecam:admin/.settings and more admin options under admin/...

This project started even before mannequins existed...

More Information on the old version [v1]
  • Player figures are display entity based and made out of custom player heads
  • All default skins available as player body + own skins addable!
  • Multiple capes selectable

Demo


How to use

  1. Enable and reload the datapack

  2. By default, every player can use:

    • /trigger unfinite-freecam to enter/exit freecam
    • /trigger unfinite-freecam-options to select a skin and cape [v1 only]
  3. Admin settings via /function unfinite-freecam:admin/settings:

    • Enable/disable freecam permission
    • Enable/disable skin/cape selection
    • Manually select skin and cape for an online(!) player [v1 only]
    • Enable/disable limited vision underground
    • Enable/disable spectating through blocks
    • Select freecam range (default: 32 blocks)
  4. Add own skins into the datapack: [v1 only]

    Creating the player figure

    • YouTube Tutorial:
      1. Make Player Statues in Vanilla Minecraft – by Sister (Realms creator)
        Covers setting up bdengine and creating the player figure
    • Setup bdengine with a Mineskin Account to auto-generate player heads
    • Generate a player figure with your IGN or texture file
    • Rotate it 180° and lower it until only the head is above floor level
    • For all parts, set additional NBT to:
      Tags: ["unfinite_freecam_dummy"]
      
    • For the head only, set additional NBT to:
      Tags: ["head"]
      
    • Click "export to Minecraft" and copy the /summon command

    Adding it into the datapack

    • Create a new file at:
      data/unfinite-freecam/function/system/skin/*namespace*.mcfunction
      
    • Paste the /summon command inside the file
    • Remove the / at the beginning
    • Change:
      ~-0.5 ~ ~-0.5
      
      to:
      ~ ~ ~
      
    • Add a new command line to the .options and .select_option functions inside the system folder
      • Follow the correct structure using your *namespace* and the next number
    • Note: You may need to copy the modifyed files, so they are not deleted in case of an update

Совместимость

Minecraft: Java Edition

25w36b1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:CC-BY-NC-4.0
Опубликован:11 месяцев назад
Обновлён:4 месяца назад
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