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Моды/Ultimate Map Atlases
Ultimate Map Atlases

Ultimate Map Atlases

Atlases can be crafted and store Maps, making exploration easier and more fun! Works in tandem with a Compass.

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Thanks to MapAtlases for the original idea & project structure!

🌍 Features

Atlas is a new item that can be crafted with a slimeball / honey bottle, a map / empty map and a book. It will render a minimap when open in the inventory or hotbar!

  • You can add more maps with more sticky material, or for free using a cartography table.
  • You can also merge and clone atlases on the cartography table.
  • You can remove maps with shears at the cartography table.

Other than that, atlases will work exactly like normal maps do.


🧭 DYNAMIC COMPASS

  • The Minimap HUD now requires a Compass somewhere in your inventory (excluding containers like bundles) to rotate with the player. This replaces the old config by giving a diegetic option!
  • The cardinals also depend on the presence of a compass.
  • These changes pair really well with Serilum's GUI Compass. :)

📕 OPEN/CLOSE MECHANIC:

  • Replacing the "Lock" mechanic, Atlases will now change texture when you shift+right click!
  • When open, they will show the Minimap HUD, when closed the HUD will be hidden. This again gives a diegetic way to configure what you see from this mod :)

🗺️ CARTOGRAPHY TABLE OVERHAUL

  • Shift-clicking Atlases, Maps, Paper and even Shears now works correctly on the cartography table. This allows to use it more efficiently!
  • Improvement on the shears menu as well.
  • For consistency and balance, adding maps to your atlas without the cartography table requires one sticky item (Slimeball or Honey Bottle) per Map. Meaning you can "only" put 4 maps at a time on a crafting table, at a minor cost.

📍 EXTRAS

  • Cardinals UI do not render in the Nether, to match vanilla compass behaviour.
  • Changed the colour of the north cardinal to red to hint compass use.
  • Added compatibility with Fancy World Animations.
  • Improved texture for the Atlas Minimap HUD!
  • Maps in your atlas now update when you open the atlas rather than at a given amount of ticks.

📖 About

!crafting_toast

An Atlas can be crafted by combining a:

  • Filled Map (the source map)
  • Book
  • And something sticky (Slimeball or Honey Bottle by default)

The source map determines the Atlas' scale. Who knew this whole time, all you had to do to get a mini-map was slap a map onto a book?

!expanding_toast

  • You can put both Filled Maps and Empty Maps with an Atlas in a crafting inventory to insert either Map type into the Atlas.
  • A Cartography Table can be used to add Filled Maps and Empty Maps as well.
  • Filled Maps which are added must be of same Scale.
  • There's a maximum of 512 Maps in each Atlas (configurable/togglable).
  • You can use your Atlas and Shears in the Crafting Grid to remove Maps from the Atlas.

!exploring_toast

  • When the Atlas is active (on your hot-bar or off-hand by default), it will render your current-position Map on the HUD if a such Map exists inside the Atlas.
  • Filled Maps inside the Atlas will continue updating your location & world-state.
  • Empty Maps are consumed when you enter an un-mapped region to generate a new Map of the corresponding Scale.
    • If the player is in Creative, un-mapped regions will generate new Maps even if there's no Empty Maps in the Atlas.
    • If specified, the requirement for having Empty Maps to create new regions can be disabled.
  • Atlases do work inter-dimensionally. They create new Maps in new Dimensions as you'd expect.
  • The mini-map supports the ability to display your current X, Y, & Z coordinates as well as your current Biome
  • Optional Trinkets support:
    • When Trinkets is installed, there will be a new Slot for an Atlas
    • The Atlas will continue to function as normal inside the Trinkets slot

!navigating_toast

  • The Atlas has a world map view as well. To access this, right-click the Atlas or press "m" while the Atlas is on your hot-bar.
  • The world map has selectable tabs for each Dimension you've explored and created Map entries for.
  • It also has selectable tabs for each Banner you've added in each Dimension. Clicking these will snap the center of your view to the map containing the Banner.
  • The world map will display the active X & Z coordinates of the point your mouse is hovering over.
  • The Atlas world view has zoom support & scales by odd numbers 1x1, 3x3, 5x5, 7x7, etc using your mouse scroll wheel.
  • The Atlas world view has full pan support as well, using your mouse to drag the world map.
  • Atlases also support right-clicking Banners to add "waypoints", which display in both the mini-map & world-view map.

!sharing_toast

  • Atlases can be merged with a Cartography Table - simply put an Atlas in the top & bottom slots and the Atlases will combine their mapped regions with one-another!
  • Atlases support Lecterns - Show off your world by putting an Atlas in a Lectern!
    • Simply right click a Lectern while holding an Atlas to display the Lectern
    • The Atlas will appear visually different depending on the Dimension its displayed in - there's a unique texture for the Overworld, Nether, End and "Other".

📸 Media

Crafting an Atlas

!2022-06-24_19 46 45 !2022-06-24_19 47 16

Maps inside the Atlas will render if the Atlas is on your hot-bar

!2022-06-24_19 45 51

Adding more Maps to an Atlas

!2022-06-24_19 48 05

Current Map is rendered when you move locations

!java_VKNugiTAlO (online-video-cutter

Custom Tooltip

!2022-06-24_19 48 21

World Map View

!2022-11-17_18 16 44 !2023-04-22_18 02 59 !2023-04-22_18 03 41

Merging 2 Atlases

!2022-06-24_19 46 20

Mass adding Empty Maps to Atlas

!2022-06-24_19 46 08

End Atlas Mini-Map

!2022-07-09_11 55 46

End Atlas World-Map

!2022-07-09_11 56 18

New as of 2.2.0

!map_atlases_v220_promo

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Опубликован:2 месяца назад
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