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Моды/Ultimate Scaler
Ultimate Scaler

Ultimate Scaler

An advanced tool mod designed for exploring the furthest boundaries of Minecraft's terrain generation. It not only provides a stable path to the legendary Far Lands but also allows you to manipulate the core rules of world generation itself

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Все версии→Ultimate Scaler 0.3.0

Ultimate Scaler 0.3.0

Release08.08.2025

Список изменений

0.3.0 - 2025-8-8

新特性 | New Features

  • 在README.md中添加了更新计划。 | Added the update plan in README.md.
  • 开始使用BigInteger重写原版地形生成算法,目前已重写噪声类密度函数和end_islands密度函数。 | Started the rewrite of the vanilla terrain generation algorithm with BigInteger, currently rewritten the noise-based density function and end_islands density functions.
  • 配置了Mixin Config Plugin。 | Configured the "Mixin config plugin".
  • 新增了偏移密度函数 weird_scale_multiplier 的功能。 | Added the ability to offset the density function weird_scale_multiplier.
  • 新增了扩展数据包字面量取值范围的功能。 | Added the ability to extend the literal value range of datapacks.
  • 新增了“Y轴扩展偏移”选项。 | Added the "Extra Y-axis offset" option.
  • 支持服务端运行。 | Support for server-side running.
  • 在配置文件中添加了注释。 | Added comments to the configuration file.
  • 新增了使用/reload命令重载配置文件的功能。 | Added the ability to reload the configuration file using the /reload command.
  • 新增了替换默认流体和地底熔岩的功能。 | Added the ability to replace the default fluids and underground lava.
  • 向下兼容至1.21。 | Ported down to 1.21.
  • 在选项界面中添加了常见问题。 | Added frequently asked questions to the options screen.
  • 现在AppVeyor构建版本将自动发布到GitHub Release。 | The AppVeyor build version will automatically release to GitHub Release.

改进 | Improvements

  • 从现在开始,Changelog.md 将使用中英双语编写。 | From now on, Changelog.md will be written in both Chinese and English.
  • 提取了常用的偏移代码到 Util 类中。 | Extracted common offset code to Util class.
  • 调试屏幕中的 TerrainXYZ 现在会基于方块坐标计算,且会根据是否启用了 BigInteger 重写而显示不同的信息。 | The TerrainXYZ in the debug HUD now calculates based on block coordinates, and displays different information depending on whether BigInteger has been rewritten.
  • 优化了内部类的访问形式,不再使用 accesswidener。 | Optimized the access of internal classes, no longer using accesswidener.
  • 优化了“shift”类密度函数的偏移方式,不再使用 @Overwrite 而改用 @ModifyArgs,且类不再实现 DensityFunctionTypes.Offset。 | Optimized the offset of the "shift" class density function, no longer using @Overwrite but @ModifyArgs, and the class no longer implements DensityFunctionTypes.Offset.
  • 清除了编译时警告(再次)。 | Cleared compile-time warnings (again).
  • [!] 更改了Mod ID,不再兼容旧版本。 | Changed the Mod ID, no longer compatible with old versions.
  • 彻底重写了配置系统(不再兼容旧版,但是会自动迁移)。 | Completely rewrote the configuration system (not compatible with old versions, but will automatically migrate).
  • 在配置文件中添加了文件版本号。 | Added file version number to the configuration file.
  • Cloth Config 不再是必须依赖。 | Cloth Config is no longer required as a must-have dependency.
  • 为客户端类添加了注解。 | Added annotations to client classes.
  • 重写了末地岛屿生成算法。 | Revised the algorithm for generating the end islands.
  • 将“模拟末地环”更改为“修复末地环”,功能同样修改,且不需要再开启BigInteger重写。| Changed "Simulate End Rings" to "Fix End Rings", function is the same, and no longer need to enable BigInteger rewrite.
  • 将“替换地底熔岩”移入实验性功能。 | Moved "Replace Underground Lava" to experimental features.
  • 向README.md添加了徽章和更多内容。 | Added badges and more content to README.md.
  • 替换了ObjectValueWriter.class中已弃用的方法。 | Replaced the deprecated methods in ObjectValueWriter.class.
  • 去除了无用的import。 | Removed unnecessary imports.
  • 用中英双语重写了Changelog.md中原本只有英文的部分。 | Revised the English parts of Changelog.md into both Chinese and English.
  • 从现在开始,若一个次要更新的正式版发布,则将Changelog.md中其对应的开发版本的更新内容进行整合。 | From now on, if a formal release of a minor update is made, the corresponding development version update content in Changelog.md will be integrated.

漏洞修复 | Bug Fixes

  • 修复了类 MixinAbstractChunkHolder 未被声明为抽象类的问题。 | Fixed that the class MixinAbstractChunkHolder was not declared as an abstract class.
  • 修复了修改后 weird_scale_multiplier 密度函数无法正常工作的问题。 | Fixed that the modified weird_scale_multiplier density function did not work properly.
  • 修复了当边境之地位置为RELEASE时,噪声不会在负半轴上溢出的问题。 | Fixed that the noise would not overflow below the negative half-axis when the far lands position is set to RELEASE.

Файлы

ultimatescaler-0.3.0.jar(142.91 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.3.0

Загрузчики

Fabric

Версии игры

1.21–1.21.5

Загрузок

74

Дата публикации

08.08.2025

Загрузил

ID версии

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