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Моды/Tree Physics
Tree Physics

Tree Physics

Cutting down Trees causes them to fall realistically, thanks to Sable's Physics.

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Все версииTree Physics 1.5

Tree Physics 1.5

Release27.05.2026

Список изменений

  • Fix trees not converting to normal sub-levels when built on
  • Fix crash with blocks in the treephysics:falls_from_trees tag that can have no mass
  • Remove the treephysics:extra_leaves tag
  • Change rootless tree detection to also allow rooted dirt to work if found
  • Add treephysics:leaves and treephysics:logs for defining blocks that should be treated as leaves/logs by the mod
  • Add a system for defining types of leaves that should be considered the same. This should (mostly) solve a problem with trees that have multiple kinds of leaves

Leaf Grouping

In a data pack, create a file: data/<namespace>/treephysics/leaf_grouping.json

{
  "groups": {
    // A group can be defined with a name and a list of blocks it contains
    // The name can be anything, but generally should contain a namespace to avoid unwanted overlap
    "example:glungus": [
      "example:glungus_leaves",
      "example:flowering_glungus_leaves"
    ],
    
    // Blocks can be added to existing groups by using the same name
    "minecraft:oak": [
      "example:apple_oak_leaves"
    ]
  }
}

Groups already exist for these mods:

  • No Man's Land
  • Biomes O' Plenty
  • Oh The Biomes We've Gone
  • Environmental
  • Atmospheric
  • Bountiful Fares
  • Burnt

Файлы

treephysics-1.5.jar(425.35 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.5

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

875

Дата публикации

27.05.2026

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ID версии

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