▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Translate_AllinOne(fork)
Translate_AllinOne(fork)

Translate_AllinOne(fork)

A powerful Minecraft server content AI translation mod, allowing you to easily enjoy international servers! 一个强大的 Minecraft 服务器内容AI翻译模组,让您轻松畅玩国际服务器!

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English | 简体中文

Translate All in One

An in-game AI translation mod for Minecraft that supports chat output, chat input, item tooltips, scoreboard translation, signs, entity names and text-display entities, books, and a dedicated WynnCraft integration category; it also provides multi-provider routing, editable local dictionaries, an AI chat-input assistant panel, modular caches, automatic backups, and a complete in-game configuration workflow.


English

Current Features (Complete)

Translation modules

ModuleWhat it doesHighlights
Chat Output TranslationTranslates incoming chat messagesSupports automatic translation and manual [T] click translation, with streaming display
Chat Input TranslationTranslates the input box content before sendingHotkey-triggered translation plus AI rewrite panel (Translate/Professional/Friendly/Expand/Concise/Restore), with optional streaming refill into the input box
Item TranslationTranslates item names and loreTemplate/style-preserving, async cache queue, tooltip cache refresh
Scoreboard TranslationTranslates sidebar textPrefix/suffix and player names are replaced in real time based on config
Sign TranslationTranslates text on both sides of visible signs within rangeReplaces client-side rendering only and does not alter text in the world; supports continuous translation, original/translated display modes, and cache refresh
Entity Text TranslationTranslates custom names of non-player entities, plus optional text-display entities and item-entity hover labelsProcesses entities within range, lets each entity text type be enabled independently, and preserves the original component style
Book TranslationTranslates the current page in the written-book viewerDoes not alter the original book; supports a per-page length limit, adjacent-page prefetching, original/translated display modes, and cache refresh
Dictionary ConfigProvides a dedicated in-game dictionary section, independent toggles, and file selectorsMaster switch, independent Item/Skill / Dialogue / Quest toggles, mixed multi-select/single-select dictionary file selection, and direct directory access

WynnCraft

FeatureWhat it doesHighlights
Wynn Item CompatibilityHandles compatibility flows for Wynn-related item tooltipsReuses the existing style-preserving tooltip translation pipeline and supports the local wynncraft_skills.json dictionary for fixed-format skill text
Wynn NPC Dialogue TranslationTranslates WynnCraft NPC dialogue and clickable options from chat and overlay into a dedicated HUDLocal dictionary priority, cache + AI fallback, line-by-line option rendering with animation, HUD editor
Quest Tracking SupportTranslates quest title/type/description in WynnCraft-related UI integrations such as Wynntils ContentTrackerShared WynnCraft target language, forced cache refresh support, cache + AI fallback

Provider and routing capabilities

  • Multiple provider profiles are supported at the same time.
  • Supported provider types:
    • OPENAI_COMPAT (/chat/completions)
    • OPENAI_RESPONSE (/responses)
    • OLLAMA (/api/chat)
  • Route models can be set independently for each module:
    • Chat Output
    • Chat Input
    • Item Translation
    • Scoreboard Translation
    • Sign Translation
    • Book Translation
    • Entity Text Translation
    • Wynn NPC Dialogue Translation
    • WynnCraft Quest Tracking Translation
  • Chat Output/Input, Item, Scoreboard, and WynnCraft can each be assigned their own target language.

Model-level settings

  • Model ID
  • Temperature
  • Ollama keep_alive (Ollama only)
  • Whether System messages are supported
  • If System messages are not supported, whether to inject the prompt into the user message
  • Structured output toggle (with compatibility fallback)
  • Prompt suffix
  • Custom parameters (JSON tree editor)
  • Per-module prompt editing

In-game command

/taio

opens the mod configuration screen


简体中文

当前已实现功能(完整)

翻译模块

模块功能主要特点
聊天输出翻译翻译收到的聊天消息支持自动翻译和手动 [T] 点击翻译,支持流式显示
聊天输入翻译发送前翻译输入框内容快捷键触发翻译 + AI 改写面板(翻译/专业/友好/扩写/简化/还原),可流式回填输入框
物品翻译翻译物品名称与 Lore模板/样式保留,异步缓存队列,支持 Tooltip 缓存刷新
计分板翻译翻译侧边栏显示文本前后缀与玩家名按配置实时替换
告示牌翻译翻译半径内可见告示牌的正反面文字仅替换客户端渲染结果,不修改世界中的原文;支持连续翻译、原文/译文显示模式与缓存刷新
实体文本翻译翻译非玩家实体的自定义名称,以及可选的文本展示实体和掉落物悬浮名称按可见半径处理,可独立启用各类实体文本,并保留原有组件样式
书本翻译翻译已签名书本阅读界面的当前页不修改书本原始内容;可限制单页长度、预取相邻页面,并支持原文/译文显示模式与缓存刷新
字典配置提供独立的游戏内字典分区、独立开关与文件选择器支持总开关、物品/技能 / 对话 / 任务 三个独立开关,以及混合的复选/单选字典文件选择与目录直达入口

WynnCraft

功能作用主要特点
Wynn 物品兼容处理 Wynn 系物品 Tooltip 的兼容链路复用本模组现有的样式保留 Tooltip 翻译管线,并支持固定格式技能文本的 wynncraft_skills.json 本地字典
Wynn NPC 对话翻译将 WynnCraft NPC 对话与可点击选项从聊天栏与 overlay 翻译到独立 HUD本地字典优先,缓存 + AI 回退,选项逐行渲染与动画,HUD 编辑器
任务追踪支持翻译 WynnCraft 相关 UI 集成里的任务标题/类型/描述,例如 Wynntils ContentTracker共享 WynnCraft 目标语言、支持缓存强制刷新、缓存 + AI 回退

服务商与路由能力

  • 同时支持多个服务商配置档案。
  • 支持的 provider 类型:
    • OPENAI_COMPAT(/chat/completions)
    • OPENAI_RESPONSE(/responses)
    • OLLAMA(/api/chat)
  • 可为每个功能模块独立设置路由模型:
    • 聊天输出
    • 聊天输入
    • 物品翻译
    • 计分板翻译
    • 告示牌翻译
    • 书本翻译
    • 实体文本翻译
    • Wynn NPC 对话翻译
    • WynnCraft 任务追踪翻译
    • 聊天输出/输入、物品、计分板与 WynnCraft 可分别配置目标语言。

模型级参数(Model Settings)

  • 模型 ID
  • 温度
  • Ollama keep_alive(仅 Ollama)
  • 是否支持 System 消息
  • 当不支持 System 消息时,是否将提示词注入用户消息
  • 结构化输出开关(带兼容回退)
  • 提示词后缀
  • 自定义参数(JSON 树编辑)
  • 各模块提示词编辑

游戏内指令

/taio

打开模组配置面板

Партнёрский материал

Как поиграть с друзьями с модом Translate_AllinOne(fork)?

Мод Translate_AllinOne(fork) куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Translate_AllinOne(fork) будет готов за пару минут - BungeeHost сделает всё за вас.

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Minecraft: Java Edition

26.2.x26.1.x1.21.x1.20.x

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Лицензия:
Опубликован:5 месяцев назад
Обновлён:1 месяц назад
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