
TotemNexus
Build lodestone travel networks with maps, shared destinations, safe teleport checks, optional death recovery, and configurable distributed spawns.
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Список изменений
Fixes
- Restore online mutual friends as player teleport destinations. Friend status and map coverage are rechecked by the server before teleporting.
- Use the clicked lodestone as the source when opening teleport with a compass on a lodestone. Using the compass in the air uses the player as the source.
- Clearly identify player and lodestone sources in the teleport interface.
- Allow array and build-site previews for a selected nearby lodestone without changing the player teleport source. Map-authorized previews remain valid while building and recheck painted coverage.
- Keep the Observer material page synchronized while preserving read-only controls.
修正
- 恢復在線好友玩家傳送,並由伺服器重新檢查好友關係與地圖範圍。
- 羅盤點擊磁石時,以該磁石為傳送來源;對空使用則以玩家為來源。
- 介面明確標示玩家或磁石來源。
- 可用選中的附近磁石預覽傳送陣與可建造區域,不會改變傳送來源;持地圖開啟的預覽會持續驗證已繪製範圍。
- 修正 Observer 材料頁同步並保持唯讀操作。
Minecraft 26.2 / Fabric. Requires Fabric API and TotemCore 0.7.19 or newer within 0.7.x.
Файлы
totem-nexus-0.3.20.jar(731.88 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.3.20
Загрузчики
Fabric
Версии игры
26.2
Загрузок
8
Дата публикации
10.09.2026
