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Моды/TotemNexus
TotemNexus

TotemNexus

Build lodestone travel networks with maps, shared destinations, safe teleport checks, optional death recovery, and configurable distributed spawns.

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Все версии→totem-nexus 0.3.21

totem-nexus 0.3.21

Release11.09.2026

Список изменений

Changes

  • Restore saved historical vanilla-map detail at power-of-two zoom levels, bounded by scale 0. Maps without recorded ancestry retain their current terrain fallback.
  • Keep terrain, destination markers, panning and click selection aligned.
  • Show the owning player's transient position marker without persisting player tracking on the map.
  • Use Nexus Observer protocol 4 through the separate TotemObserver runtime. Keep map pixels and player position out of semantic snapshots, and suppress the observer client's own player marker.

更新

  • 地圖以 1×、2×、4× 等倍率還原已保存的歷史細節,最細以 scale 0 為限;沒有祖先資料的地圖保留現有地形。
  • 地形、目的地標記、平移與滑鼠點選維持對齊。
  • 顯示使用者自己的即時玩家標記,不將玩家追蹤寫入地圖存檔。
  • Nexus Observer 升至 protocol 4,搭配獨立 TotemObserver;語意快照不傳地圖像素或玩家位置,也不顯示觀看者自己的位置標記。

Minecraft 26.2 / Fabric. Requires Fabric API and TotemCore >=0.7.20 <0.8.0. Target and observer clients must use matching Nexus Observer protocols.

Access management now searches previously joined players, including offline players, using Core 0.7.20 shared directory. UUID-based grants and revocations retain server authorization. The new read-only Observer access screen excludes private search input.

Файлы

totem-nexus-0.3.21.jar(767.92 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.3.21

Загрузчики

Fabric

Версии игры

26.2

Загрузок

3

Дата публикации

11.09.2026

Загрузил

ID версии

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