
TNT Optimiser
BFS-based TNT explosion optimiser that eliminates redundant block scanning in chain reactions — server-side primarily, with blast radius, damage, and knockback unchanged.
Оцените первым
89
2
Список изменений
26.1.2
Add BFS-based block scanning for TNT explosions, replacing vanilla's repeated ray-cast scan Add cross-explosion deduplication so overlapping blast zones in chain reactions skip re-scanning shared blocks Isolated TNT with no neighbours keeps vanilla's fast path, no added overhead Blast radius, damage, and knockback unchanged
Файлы
tnt-optimiser-1.0.0.jar(19.69 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
Fabric
Версии игры
26.1.2
Загрузок
89
Дата публикации
17.07.2026
