
Tokusatsu Hero Instrumentality Project Evolution
This mod is a remastered version of Tokusatsu Hero Instrumentality Project (THIP), which will optimize and change some content based on the original THIP.
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This mod is a remastered version of THIP, which will optimize and change some content based on the original THIP.
In this mod, players can collect materials to transform into their favorite tokusatsu heroes and battle various monsters featured in the mod.
Whether it is Ultraman, Kamen Rider, Godzilla, Metal Heroes, Super Sentai, and many more, they will appear in the mod either as the player's allies or as powerful enemies.
General Controls
- Form Change(X):Press the key to transform between multiple forms.
- Swith Key(Left Shift):Hold this key + press a "Skill"/ "Enhanced Skill"/ "Special Skill" key to switch active skills.Hold this key + press the "Form Change" key to select target form.
- Guard(V):After transformation, holding this key, the character will raise their arm to block, reduces movement speed by 80%, and grants the following effects:
- Reduces damage taken from the next 5 attacks by 85% while held. Inflicts Slowness Slowness V (1.5s) and knockback on attackers.
- Defense Charges: remaining charges display above the hotbar, recharges 1 charge per 10 seconds.
- Guard Break Penalty:If attacked while holding Parry with 0 charges takes 200% damage from that hit, gains Slowness Slowness III (8s) + Weakness Weakness V (6s).
- Flight(W):Characters with flight capability,can double-tap [W] while airborne (outside Creative Flight) to initiate flight.Flight speed varies by character, colliding with any solid block (excluding water) cancels flight and triggers an impact sound.
Use Skill
- Skill(F):Press the key to cast the skill. If the character you transform into is a Kamen Rider, you can press the key to activate the transformation after wearing the transformation belt.
- Enhanced Skill(C):Press the key to cast empowered skills (e.g., Throws, Fields).
- Special Skill(Z):Press the key to cast special skills (e.g., Barrier).
- Note: For certain characters after transformation, an Energy Gauge appears at the bottom-right corner of the screen. This indicates that casting some of their skills consumes Energy. Energy can only be accumulated through melee attacks.
- The gauge has a maximum capacity of 50 points (each segment represents 5 points). When Energy exceeds 50%, the gauge turns gold. At full charge (50/50), it flashes in blue and white.

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 недели назад
Обновлён:3 недели назад
