/
-Adjusted camera position when the player is lying on bedlam -Pathfinding no longer creates paths where open trapdoors have empty blocks under them -Removed particles and sound when bedlam replaces a bed -Fixed an issue where the hunger bar was missing while the player was lying on bedlam -Fixed sounds -Bedlam destroys light sources -Added "bedlam_breakable_light" tag -First-person body rendering has been implemented -Camera roll has been added -The position of the rendered player has been adjusted -Mobs can no longer target bedlam -Fixed condition for crawl activate -New nametag skin - Vintage!