
The Reverie - Your First Dreams
The Reverie gives survival players a dedicated creative dreamscape for imagining, planning, and testing their builds.
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Reverie 0.1.1 | Your First Dreams
The Reverie introduces a protected creative dreamscape connected directly to your survival world. Enter through a Dreamweaver’s Bed, build and experiment freely, then awaken with your original survival inventory safely restored.
Dreamweaver’s Bed
- Added the Dreamweaver’s Bed and the coordinate-aligned Reverie dimension.
- Beds can be crafted using any vanilla bed color.
- Added a rare chance of finding a Dreamweaver’s Bed in Ancient City loot.
- Crafted beds permanently bind to their crafter.
- Beds obtained through loot or Creative begin unbound and bind to their first placer.
- Bed ownership survives breaking, pickup, storage, transportation, and replacement.
- Bound ownership is displayed in the item tooltip.
- Axes remain the preferred tool for faster mining.
- Breaking an occupied bed requires a second deliberate attempt after a warning.
- Awakening checks for safe standing room beside the bed.
- Missing or obstructed beds return players to their valid respawn point, respawn anchor, or world spawn.
Ownership and Shared Beds
- Bed owners always retain a reserved place in their own bed.
- Owners never pay the configurable entry item guest entry cost.
- Guests cannot enter until the bed owner enters first.
- Guests must hold the configurable entry item when using another player’s bed. By default it is an Amethyst Shard.
- Creative players bypass the guest entry cost and sleeping delay.
- The maximum number of players sharing one bed is configurable.
- Beds shared by multiple players use the same Reverie arrival bed.
- Temporary arrival beds remain until the final linked dreamer leaves.
- Temporary beds do not drop items when removed automatically.
- Occupied beds display a pearled shimmer and particle effect.
- Sneak-using a bed shows its owner, current dreamers, occupancy, and capacity.
- If the owner awakens or disconnects, guests receive a visible 60-second countdown.
- Guests awaken automatically unless the owner returns to the same dream session.
- Offline owners do not allow new guests to enter.
Dream Anchors and Inventories
- Dreamweaver’s Beds inside the Reverie can be converted into permanent Dream Anchors.
- Dream Anchors connect nearby Overworld beds across their configured region.
- Anchored beds receive a pearled visual shimmer.
- Added persistent Dream Inventories for anchored building locations.
- Different anchored regions can maintain separate Creative inventories.
- Guests using another player’s bed do not receive persistent Dream Inventory access.
- Added support for Curios and Accessories inventories, including cosmetic slots.
- Added transactional inventory backups and administrative recovery tools to protect player equipment.
Reverie Protection
- Players enter the Reverie in Creative mode while their survival state is stored safely.
- Survival inventories, armor, effects, experience, and supported accessory slots are restored when awakening.
- Advancements and experience gain are disabled inside the Reverie.
- Players cannot escape through portals or unintended dimension travel.
- Players cannot take damage inside the Reverie.
- Explosions do not destroy blocks.
- Restricted administrative blocks and items are blocked.
- Blocked items cannot be equipped through armor, Curios, or Accessories slots.
- Restricted placements are rejected with particles and item-specific feedback.
- Added protection against restricted blocks introduced through schematics, automated builders, and other placement methods.
- Added an optional incremental purge for illegal blocks and items in loaded Reverie chunks.
- Added administrative commands for manually forcing a purge.
- Chunk loaders and other restricted utility blocks can be blocked through the configurable deny list.
Figment Cage
- Added the Figment Cage for controlled creature spawning inside the Reverie.
- The cage supports five visual states: empty plus four charge levels.
- Each charge increases its chunk-based creature range.
- Cage light output increases with its charge level.
- Holding a cage or spawn egg reveals the cage’s active boundaries.
- Creatures outside an authorized cage region are rejected with particles and sound.
- Creatures leaving their cage region disappear with a visual and audio effect.
- Creature population limits and maximum cage range are configurable.
- Decorative entities such as paintings, item frames, and armor stands do not require a cage.
- All mobs are allowed by default except the Ender Dragon and Wither.
- Vanilla mob spawners are supported inside active cage regions.
- Hostile spawners still require an appropriately dark environment.
- Sun-sensitive mobs do not burn from daylight inside the Reverie.
- Ordinary fire, lava, burning projectiles, and fire-based attacks still work.
Lighting and Environment
- Added an independent Reverie lighting clock that does not alter Overworld time.
- Using a Clock cycles through key lighting times.
- Sneak-using a Clock advances the lighting by 1,000 ticks for precise adjustment.
- Clock use has a two-second cooldown.
- Reverie lighting can return automatically to noon after a configurable timeout.
- Lighting also returns to noon when the controlling player leaves the Reverie.
- Noon preserves Reverie’s original bright, pearly blank-canvas appearance.
- Other times provide natural darkness for testing build lighting and mob farms.
Progression and Feedback
- Added advancements for obtaining a Dreamweaver’s Bed, entering the Reverie, and charging a Figment Cage.
- Added configurable dream-duration warnings.
- Players who remain too long can receive a configurable sluggishness effect after awakening.
- Added clear action-bar feedback for bed access, cage range, blocked content, lighting changes, and guest countdowns.
- Added configuration validation and automatic correction of invalid values.
- Added saved-data schema versions with support for existing pre-versioned Reverie worlds.
Administration
- Added
/reverie awakenfor safely recovering players from the Reverie. - Added inventory recovery and rollback commands.
- Added session listing and player auditing.
- Added Dream Anchor and Dream Inventory management.
- Added bed ownership transfer.
- Added block and item deny-list management, including
handtargeting. - Added Figment Cage management.
- Added lighting controls.
- Added cleanup and illegal-content purge commands.
- Added
/reverie doctorfor configuration, saved-data, and compatibility diagnostics.
This is the first public release of Reverie. Back up existing worlds before installing or updating.
Файлы
reverie-0.1.1.jar(155.87 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
0
Дата публикации
07.09.2026
