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Моды/The Reverie - Your First Dreams
The Reverie - Your First Dreams

The Reverie - Your First Dreams

The Reverie gives survival players a dedicated creative dreamscape for imagining, planning, and testing their builds.

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Все версии→The Reverie - Your First Dreams 0.1.1

The Reverie - Your First Dreams 0.1.1

Beta07.09.2026

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Reverie 0.1.1 | Your First Dreams

The Reverie introduces a protected creative dreamscape connected directly to your survival world. Enter through a Dreamweaver’s Bed, build and experiment freely, then awaken with your original survival inventory safely restored.

Dreamweaver’s Bed

  • Added the Dreamweaver’s Bed and the coordinate-aligned Reverie dimension.
  • Beds can be crafted using any vanilla bed color.
  • Added a rare chance of finding a Dreamweaver’s Bed in Ancient City loot.
  • Crafted beds permanently bind to their crafter.
  • Beds obtained through loot or Creative begin unbound and bind to their first placer.
  • Bed ownership survives breaking, pickup, storage, transportation, and replacement.
  • Bound ownership is displayed in the item tooltip.
  • Axes remain the preferred tool for faster mining.
  • Breaking an occupied bed requires a second deliberate attempt after a warning.
  • Awakening checks for safe standing room beside the bed.
  • Missing or obstructed beds return players to their valid respawn point, respawn anchor, or world spawn.

Ownership and Shared Beds

  • Bed owners always retain a reserved place in their own bed.
  • Owners never pay the configurable entry item guest entry cost.
  • Guests cannot enter until the bed owner enters first.
  • Guests must hold the configurable entry item when using another player’s bed. By default it is an Amethyst Shard.
  • Creative players bypass the guest entry cost and sleeping delay.
  • The maximum number of players sharing one bed is configurable.
  • Beds shared by multiple players use the same Reverie arrival bed.
  • Temporary arrival beds remain until the final linked dreamer leaves.
  • Temporary beds do not drop items when removed automatically.
  • Occupied beds display a pearled shimmer and particle effect.
  • Sneak-using a bed shows its owner, current dreamers, occupancy, and capacity.
  • If the owner awakens or disconnects, guests receive a visible 60-second countdown.
  • Guests awaken automatically unless the owner returns to the same dream session.
  • Offline owners do not allow new guests to enter.

Dream Anchors and Inventories

  • Dreamweaver’s Beds inside the Reverie can be converted into permanent Dream Anchors.
  • Dream Anchors connect nearby Overworld beds across their configured region.
  • Anchored beds receive a pearled visual shimmer.
  • Added persistent Dream Inventories for anchored building locations.
  • Different anchored regions can maintain separate Creative inventories.
  • Guests using another player’s bed do not receive persistent Dream Inventory access.
  • Added support for Curios and Accessories inventories, including cosmetic slots.
  • Added transactional inventory backups and administrative recovery tools to protect player equipment.

Reverie Protection

  • Players enter the Reverie in Creative mode while their survival state is stored safely.
  • Survival inventories, armor, effects, experience, and supported accessory slots are restored when awakening.
  • Advancements and experience gain are disabled inside the Reverie.
  • Players cannot escape through portals or unintended dimension travel.
  • Players cannot take damage inside the Reverie.
  • Explosions do not destroy blocks.
  • Restricted administrative blocks and items are blocked.
  • Blocked items cannot be equipped through armor, Curios, or Accessories slots.
  • Restricted placements are rejected with particles and item-specific feedback.
  • Added protection against restricted blocks introduced through schematics, automated builders, and other placement methods.
  • Added an optional incremental purge for illegal blocks and items in loaded Reverie chunks.
  • Added administrative commands for manually forcing a purge.
  • Chunk loaders and other restricted utility blocks can be blocked through the configurable deny list.

Figment Cage

  • Added the Figment Cage for controlled creature spawning inside the Reverie.
  • The cage supports five visual states: empty plus four charge levels.
  • Each charge increases its chunk-based creature range.
  • Cage light output increases with its charge level.
  • Holding a cage or spawn egg reveals the cage’s active boundaries.
  • Creatures outside an authorized cage region are rejected with particles and sound.
  • Creatures leaving their cage region disappear with a visual and audio effect.
  • Creature population limits and maximum cage range are configurable.
  • Decorative entities such as paintings, item frames, and armor stands do not require a cage.
  • All mobs are allowed by default except the Ender Dragon and Wither.
  • Vanilla mob spawners are supported inside active cage regions.
  • Hostile spawners still require an appropriately dark environment.
  • Sun-sensitive mobs do not burn from daylight inside the Reverie.
  • Ordinary fire, lava, burning projectiles, and fire-based attacks still work.

Lighting and Environment

  • Added an independent Reverie lighting clock that does not alter Overworld time.
  • Using a Clock cycles through key lighting times.
  • Sneak-using a Clock advances the lighting by 1,000 ticks for precise adjustment.
  • Clock use has a two-second cooldown.
  • Reverie lighting can return automatically to noon after a configurable timeout.
  • Lighting also returns to noon when the controlling player leaves the Reverie.
  • Noon preserves Reverie’s original bright, pearly blank-canvas appearance.
  • Other times provide natural darkness for testing build lighting and mob farms.

Progression and Feedback

  • Added advancements for obtaining a Dreamweaver’s Bed, entering the Reverie, and charging a Figment Cage.
  • Added configurable dream-duration warnings.
  • Players who remain too long can receive a configurable sluggishness effect after awakening.
  • Added clear action-bar feedback for bed access, cage range, blocked content, lighting changes, and guest countdowns.
  • Added configuration validation and automatic correction of invalid values.
  • Added saved-data schema versions with support for existing pre-versioned Reverie worlds.

Administration

  • Added /reverie awaken for safely recovering players from the Reverie.
  • Added inventory recovery and rollback commands.
  • Added session listing and player auditing.
  • Added Dream Anchor and Dream Inventory management.
  • Added bed ownership transfer.
  • Added block and item deny-list management, including hand targeting.
  • Added Figment Cage management.
  • Added lighting controls.
  • Added cleanup and illegal-content purge commands.
  • Added /reverie doctor for configuration, saved-data, and compatibility diagnostics.

This is the first public release of Reverie. Back up existing worlds before installing or updating.

Файлы

reverie-0.1.1.jar(155.87 KiB)
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Канал релиза

Beta

Номер версии

0.1.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

0

Дата публикации

07.09.2026

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