
The Real New World
If you want something done right - do it yourself.
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Too many mods to be Vanilla+ yet too few to be your average generic and enormous modpack.
🔶 Features
- Combat and Difficulty Overhauls
- Progression Fixes
- Rebalanced Transportation
- Sound and Atmosphere Improvements
- Worldgen Overhaul
- Create, Addons and Farmer's Delight
- Tons of QoL Changes
- ...and more!
Being a spiritual successor of my previous, long forgotten modpack I made for a server of friends - The Real New World was remade from ground up for NeoForge and had preserved the charm from its predecessor, along with some great additions and improvements Hundreds of hours went into carefully picking each mod and fine-tuning each config to result in the most balanced and fun experience!
🔷 Combat and Difficulty Overhauls
My goal here was to spice up the combat by introducing different fighting playstyles, so you can not only just use a Sword or an Axe, but also try the new available weapons! On top of that, there are also some adjustments to the overall difficulty - read more below!
Better Combat
Thanks to Better Combat mod with a few hand-picked addons and further tweaking to the combat range and configs combat the most notable changes are:
- You can dual-wield most weapons in the game
- Press X to feint (can only be used within a very short range after pressing the attack key)
- You can run and attack without the speed penalty (modpack change!)
New Weapons
Basic Weapons brings a wide array of new, fitting weapons to the game, further balanced and improved to not just be buffier versions of the classic options, but to be a playstyle options, rather than the most damage option. Among the new weapons there are:
Glaive
Perfect choice for The Reaper cosplayers. Swing left and right, up and down with a big reach at the cost of longer cooldowns between hits. Comes at the cost of not being able to use items in your off-hand while it's in the Main Hand.

Spear
Long range weapon that allows dealing with opponents without even being scratched while doing it. Comes at the cost of lower damage and slower attack speed.

Hammer
Does slightly more damage than the Glaive at the cost of being slower and having shorter range. Can also be dual wielded!

In the newer patch the hammer has been changed:
- Hammer is now two handed
- Hammer now only has a swing-up attack
Quarterstaff
Having a decent range, attack speed, this weapon suffers from lower damage and not being able to use items in the off-hand while using it.

Club
Being Slightly tougher than the sword comes at the cost of a slower attack speed and not being able to use items in the off-hand.

Dagger
Arm yourself with a pair of those and stab your opponents at rabid rates. Has the fastest attack speed at the cost of having the shortest attack range and slightly lower damage than a regular sword.

Knives
While primarily used for chopping veggies at the kitchen, you can now throw them and use in both hands, just like the Daggers at the cost of slightly lower damage and attack speed that of the Daggers.

- Also enchantable with Multishot and Loyalty!
Potions, Fireballs and Dragon Charges
Ever felt like all potions aside Water Breathing, Night Vision and maybe Strength were useless? Ever wondered why do Fireballs even exist in the game? Think again!
- Potions can now be stacked up to 16 per stack
- Added one second cooldown to throwing potions
- Tipped Arrows can now be made using Cauldrons
- Fireballs can now be thrown
- Dragon Charges follow the same logic, and now can also be crafted and be JUST AS DEADLY as they are during the Ender Dragon fight!
Wither Buff
Wither on Java Edition is more of a punching bag than anything, while on Bedrock Edition Wither is an opponent sometimes even tougher than the Ender Dragon, so thanks to BE Style Wither you may face the challenge!
- Wither has double the amount of health
- Wither shoots blue wither skills more
- Wither will explode once more and start summoning wither skeletons once its health is less than the half
- Wither now explodes when it dies
Shields
Vanilla has a very annoying 5-tick delay between you pulling out the shield and actually being able to activate it; Responsive Shields addresses that - unfair deaths will be much less frequent now!
Dungeon Difficulty
Dungeon Difficulty will make every dungeon you visit a challenge, the later in the game it is, the harder, no matter what gear you wear or how well you enchant it! But trust me - the reward is worth it.
The Third Person View
Shoulder Surfing Reloaded is now offset to make third person combat more enjoyable. Press Z to swap shoulders.

Tiny Skeletons
Tiny Skeletons adds, well... baby skeletons, among which there are:
- Regular baby skeletons are armed with both a bow and a wooden swords
- Baby Wither Skeletons have a chance of carrying a Wither Skull in their hands
- Stray Baby Skeletons will carry snow balls to throw at you
🔷 Progression Fixes
Over the years, Minecraft's progression has started to become more and more broken, with the final nail in the coffin being the Village & Pillage, which made it possible to obtain nearly all of the rarest enchantments in the game within the first hour of play, not to mention the Totem Farms that made therefore mentioned Totem of Undying a thing everyone just carries in their pocket!
The added adjustments may seem boring; I thought so too until I went playtesting and found out how fun actually playing this game and exploring the world for rare loot no longer available through Villagers can get!
Your New Journey to The End
End Remastered disables regular Eyes of Ender from working in Ender Portals. Explore the world and find 12 (out of 16 available) unique Eyes of Ender to get to The End!

Villager Trade Rebalance
Villager Trade Rebalance experiment is now ON by default, the most notable changes are the following:
- Mending is now only obtainable through the Swamp Librarian Villager.
- Unique weapon enchantments (Chanelling, Multishot, etc) are no longer sold through Villagers.
- Fixed Cured Villager discount stacking exploit.
- Wandering Traders now offer somewhat more fair deals.
- Rare Enchantment Books now spawn more often in the structures throughout the world.
More Trade Rebalances!
VillagerTradeFix makes it impossible to "re-roll" villager trades, significinantly extending the timespan for you to build a Villager hub with all sweet deals at your disposal!
Village Spawnrates
Villages are now 5 times more rare!
Totem Changes
- Totems of Undying no longer drop during Raids, making this item special again.
🔷 Rebalanced Transportation
All the Transportation Methods in this game are made obsolete by two things: Elytras and Ice Boat Highways. In the meantime, The Horses and The Good Ol' Minecarts are left to rot without anyone using them, so check out what's changed transportation-wise with this modpack!
Ice Boats
Nerfed Ice Boats! No more boats traveling at 50 blocks per second! Go and build a railroad! Or, if you wish - explore other means of quick transportation!
Buffed Minecarts
Thanks to Fast Minecart, minecarts can now reach twice their previous speed, making them a pretty viable transportation method!
Umazing Horses
Horseman, along with Kaffee's Dual Ride and AstikorCarts eliminates most of the annoyances of owning a horse in Minecraft, so from now on:
- Horses can swim
- Horses can fit two people
- Horses can fit in boats
- Horses won't get stuck in leaves
- Horses can be used to transport goods and animals, along with an ability to quickly till fields using wagons from AstikorCarts.
- Tamed horses won't wander away and can be called to player using Copper Horns
- Horse Feed (Farmer's Delight) can make a tamed horse run 40% faster
🔷 Worldgen Overhaul
The Vanilla Worldgen is pretty decent, but it can certainly be made better!
Tectonic, Geophilic and Others
A simple, yet delightful combo of Tectonic and Geophilic, further tweaked to feature the most pleasant and vast terrain imaginable make your time around here much more enjoyable.
Also Backed up by YUNG's remade structure mods:
- YUNG's Better Mineshafts
- YUNG's Better Nether Fortresses
- YUNG's Better Strongholds
- YUNG's Better End Island
An example of the type of terrain you can expect in-game you can see right in the main menu's panorama screen ;)
🔷 Sound and Atmosphere Improvements
Vanilla Minecraft has always struck me as too quiet. Except for occasional background music the only sounds around you are the ones you and the other mobs make, and in this modpack I tried being close to Vanilla vibe-wise, but also introduce more things along the way!
Euphonium
Euphonium is much more lightweight than the other ambient sound mods, adding everything you've come to expect from a mod like that.
See the preview by the mod author in the video below!
Sounds
Sounds adds plenty of subtle audio effects to the game, primarily to the UI.
See the official preview by the mod author in the video below!
Subtle Effects
Subtle Effects expands the visual side of Minecraft by adding a ton of subtle particle effects and more that you'll surely notice yourself ;)
See the official preview by the mod author in the video below!
Immersive Winds
Immersive Winds will put some wind in your ears, but that's just the side-effect. Now nearly all the particles in-game, including the ones added by Subtle Effects will obey the wind; that also includes the smoke emitted from Campfires. Now your chimney will have much more vibe to it!
Presence Footsteps
People often undersetimate the importance of the footstep sounds in the overall vibe and atmosphere. Presence Footsteps expands on the footstep sounds.
See the official preview by the mod author in the video below!
Distant Horizons
Distant Horizons needs no introdction, the only balanced option to have an insane amounts of Render Distance and not have your PC burn.
There is a brief manual in the Notes section on how to make this mod work without having to worry about stuttering and your CPU choking up.
Camera Adjustments
While the base Camera Overhaul mod would make most people dizzy on the 5th minute of play, in this modpack it was stripped down to only have:
- An expressed effect of suddenly rotating 90°
- Having player's screen shake during explosions
- Other subtle camera effects
Enchanced Visuals Mod
Base Enchanced Visuals adds a ton of effects to the game that don't necessarily fit it, so as with therefore mentioned Camera Overhaul, this mod was also stripped down to feature only:
- Screen blur during an explosion
- Followed by the ear ringing
- Audible heartbeat sound alog with screen tearing when the health is low
- Screen desaturation when the hunger level is low
🔷 Create, Addons and Farmer's Delight
And now for the elephants in the room - Create and Farmer's Delight will surely keep you busy building factories, food farms and of course, Trains!
Create
Needs no introduction whatsoever. If you somehow never heard of it check it out in the video below.
Farmer's Delight
Farmer's Delight is a mod that expands greatly on the cooking mechanic of Minecraft, most notable ones are:
- Dozens of New Meals
- New Crops:
- Tomatoes
- Cabbages
- Rice
- Onions
- New Cooking Appliances:
- Stove
- Skillet (can also be used in combat!)
- Cooking Pot
- ...and more!
Create Addons
To further improve the base Create Mod and improve compatibility between Create and Farmer's Delight, a few addons were added:
- Create Steam 'n' Rails (NeoForge)
- Expands upon the second most major factor of Create - Railways.
- Create Central Kitchen
- Adds a lot of intergration between Farmer's Delight and Create, read more on the mod's page!
- Create: Dragons Plus
- Adds more capabilities for bulk procession.
- Create: Pattern Schematics
- Adds a new schematic type to Create to make building pattern-like structures more convenient.
🔷 Other Changes
Another Furniture
Anoter Furniture is a simple mod furniture that adds only what's necessary:
- Chairs
- Tables
- Benches
- Sofas
- Stools
- Bar Stools
- Lamps
- Flower Boxes
- Shelves
- Curtains
- Drawers
- Shutters
More Uses for Vanilla Blocks
Amendments adds a ton of functionality to Vanilla blocks, the most notable ones are:
- You can now stack cakes
- You can put carpets on stairs and slabs
- Cauldron
- You can now dye water like in Bedrock Edition and use it to dye any items
- You can now hang Flower Pots and Banners from the ceiling
- You can now put Lanterns on walls
- You can now place blocks on top of Lily Pads
- Skulls and Mob Heads
- You can now stack mob heads and skulls
- You can also put candles on top of them
- You can now stack mob heads and skulls
- ...and more!
Easy Magic
- Enchantment Reroll!
- For five points of experience and one piece of Lapis Lazuli
- Chiseled Bookshelves can now be used to empower the Enchanting Table
- You need three books for Chiseled Bookshelf to contribute to the empowerment
Easy Anvils
- "Too Expensive!" is gone
- Feel free to apply as many enchantments as you want; Just make sure to bring enough levels :>
- Name Tags are now craftable
- Renaming Items on an Anvil is now Free
- Halved the cost for applying enchantments on an Anvil
Scholar Mod
Ever feel like writing but the default book writing system in Minecraft is too underwhelming? Scholar might be the one you're looking for! New, overhauled books include:
- Two-page view of the book you're reading/writing like on Bedrock Edition
- Import / Export your books as .txt
- Quick and Easy formatting options for any written text
- Dye Books with any color
- Proper colors along with a stored book tooltip are also displayed on the Chiseled Bookshelves!
🔶 Notes
🔷 Regarding Distant Horizons
Please keep in mind that Distant Horizons is still in Beta and WILL have some performance issues regardless of how well you tweak it.
By Default, Distant Horizons' world generator is disabled to reduce the CPU strain and load the LODs and the world gradually. Enabling therefore mentioned world generator will result in poor client performance, poor server performance or both.
Below you can see the instuctions generating LODs around you the most efficient way possible.
- (*) Find a safe place to AFK in; ideailly in the light-dominant area indoors so the Phantoms and Monsters can't disturb you
- Press ESC for the Pause Menu
- Open the mod menu by pressing Mods button
- Go to the top-left corner and search for Distant Horizons
- Press the Config button
- Crank the CPU Load option to be 5. I Paid For The Whole CPU
- Change Enable Distant Generation setting to be True
- (Optional) Change Show Generation Progress option from Disabled to Overlay to see the distant generation progress logged on your screen to know when it's finished
- AFK until the Overlay Text from Distant Horizons' Distant Generator vanishes
- Follow steps from 2 to 5 once more
- (**) Change CPU Load option from 5. I Paid For The Whole CPU to anything from 1. Minimal Impact to 3. Balanced depending on how beefy your PC is.
- Change "Enable Distant Generation" setting to be False
- (Optional) if you followed step 8, set Show Generation Progress setting to "False"
- Done!
(*) If you're in Singleplayer, you can just wait through the process in the Pause Menu
(**) Keep in mind, lower CPU Load options will drastically lower the speed of LODs showing up when loading into the world.
🔷 RAM
Regarding RAM, it is mandatory for you to allocate at least 4 GB of RAM or more for this modpack; it's a good call to increase it up to 6 GB or 8 GB client-side. Stress tests have shown that server-side only needs about 4 GB of RAM to run mostly smoothly. If you experience server lags with complex contraptions, feel free to increase it.
🔷 Other Notes
- Balancing is always ongoing!
- The Recipe Book now acts as a toogle for the Recipe Viewer. You can also use CTRL+O shortcut to open it.
- Due to how large this modpack grew, it will take a lot of time to fully flesh it out, so expect bugs, inconsistencies and other issues throughout your journey!
- This modpack takes a good care of the welcoming experience, so all the settings you'd need are already there.
- For the intended experience it is not recommended to tinker with configs of any the mods except therefore mentioned Distant Horizons, many have shown to cause crashes when changed in-game and will probably ruin your experience.
- The main issue performance-wise is the server tickrate. It will be pretty horrible when you create a new world and start exploring the nearby area, but as you explore it and generate new chunks, it will eventually wane.
- Before reporting issues on GitHub's Issue Tracker make sure your issue isn't listed in the Known Issues section of the latest modpack changelog.
🔷 Credits
Special Thanks
- @GlitchCMD
- General Help, Playtesting, Feedback
- @RalseiFromDeltarune
- General Help, Updating the mods/configs, Troubleshooting, Playtesting, Feedback
Other Credits
Mods
- 3d-Skin-Layers by tr7zw
- Accurate Block Placement by Clayborn, Flourick, KadTheHunter
- AdvancedLootInfo by Yanny
- AmbientEnvironment by Jaredlll08
- Amendments by MehVahdJukaar, Plantkillable
- Animatica by FoundationGames
- Another Furniture by Starfish Studios, Crispytwig, Synthestra
- AppleSkin by squeek
- Architectury by shedaniel
- AstikorCarts Redux by jusipat, MennoMax, pau101, talhanation
- AttributeFix by Darkhax
- BE Style Wither by MORIMORI0317
- Balm by BlayTheNinth
- Basic Weapons by Khazoda
- Beautiful Enchanted Books by CerbonXD
- Better Advancements by way2muchnoise
- Better Babies by GenMode
- Better Biome ReBlend by FionaTheMortal, UTMG
- Better Combat by Daedelus
- Better Mod List Button Fix by hanana
- Better ModList by foxy, Prospector, haykam821, TerraformersMC
- Better Mods Button by Fuzs
- Better Statistics Screen by TheCSDev
- Better Tooltips by isXander, 1foxy2
- Better World Loading by H1ggsK
- Bookshelf by Darkhax
- CIT Resewn by SHsuperCM
- CITResewnNeoPatcher
- CameraOverhaul by Mirsario
- Centered Crosshair by JustAlittleWolf
- Chalk by mortuusars
- ChatAnimation by Ezzenix
- Cherished Worlds by Illusive Soulworks
- Clean F3
- Cloth Config v15 API by shedaniel
- Collective by Rick South
- Colorful Hearts by Terrails
- Colorwheel by djefrey
- Colorwheel Patcher by djefrey
- Concurrent Chunk Management Engine by RelativityMC, ishland
- Configured by MrCrayfish
- Connector Extras by Su5eD
- Continuity by PepperCode1
- Controlling by Jaredlll08
- Cool Rain by Leclowndu93150
- CoroUtil by Corosus
- Create by simibubi
- Create: Central Kitchen by DragonsPlus
- Create: Dragons Plus by DragonsPlus
- Create: EMI Schematics by LiukRast, swzo
- Create: Pattern Schematics by Cake
- Create: Steam 'n' Rails 1.21.1 by PoppyBlossom, Chameleon538
- CreativeCore by CreativeMD
- Cubes Without Borders by Kir_Antipov
- Data API by GenMode
- Death Finder by Fuzs
- Delete Worlds To Trash by Fuzs
- Difficulty Lock by Rick South
- Distant Horizons
- Drip Sounds by PieKing1215
- Dungeon Difficulty by Daedelus
- Dyed Flames by Fuzs
- Dynamic FPS by juliand665 & LostLuma
- EMI by Emi
- Easy Anvils by Fuzs
- Easy Magic by Fuzs
- Enchanted Bookshelves by boyonk
- Enchantment Level Language Patch by teddyxlandlee
- End Remastered by Jack Bagel
- Enhanced Attack Indicator by Minenash
- Enhanced Boss Bars
- EnhancedVisuals by CreativeMD, AriaFreeze
- Entity Model Features by Traben
- Entity Texture Features by Traben
- EntityCulling by tr7zw
- Euphonium by svenhjol, Sisby folk
- Extra Mod Integrations by Kneelawk, abbie, KirboEatsFood
- Fabric Language Kotlin by FabricMC
- Farmer's Delight by vectorwing
- Fastquit by KingContaria, Kaleb Langley
- Ferrite Core by malte0811
- Forgified Fabric API by Sinytra, FabricMC
- Framework by MrCrayfish
- Fzzy Config by fzzyhmstrs
- Geophilic by bebebea_loste
- Golden Apple Recipe Back by Arthur Orsi
- GroovyModLoader by Luke Bemish, Matyrobbrt, and Paint_Ninja
- Hide Experimental Warning by Rick South
- Highlight by ThatGravyBoat
- Horseman by mortuusars
- Ice Boat Nerf by supersaiyansubtlety
- Iceberg by Grend
- Icebreak by IMB11
- ImmediatelyFast by RK_01
- Immersive Thunder by netcatgirl
- Immersive Winds by Vibzz
- Iris by coderbot, IMS212
- Item Borders by Grend
- Just Enough Items by mezz
- Kaffee's Dual Ride by Kaffee
- Kitchen Projectiles by ThePotatoArchivist
- Kiwi Library by Snownee
- Kotlin for Forge
- LambDynamicLights by LambdAurora
- LanguageReload by HiedaCamellia
- Leave My Bars Alone by Fuzs
- Leaves Be Gone by Fuzs
- Lithium by 2No2Name, JellySquid
- by Apollo
- Log Begone by AzureDoom
- M.R.U by IMB11 (mineblock11)
- MaFgLib by TexTrue, Ca✨akeGirls
- Main Menu Credits by isXander
- Map Tooltip by VendoAU
- MaxHealthFix by Darkhax
- MidnightLib by TeamMidnightDust, Motschen
- Minecart Backport by N0t_UN_Owen/NotUnaNancyOwen
- MmmMmmMmmMmm by Mehvahdjukaar, Bonusboni, Gooigipunch, Plantkillable
- Model Gap Fix by MehVahdJukaar
- ModernFix by embeddedt
- Moonlight Lib by MehVahdJukaar
- More Chat History by JackFred
- More Culling by FX - PR0CESS, 1Foxy2
- More Sounds by DVOA
- Mouse Tweaks by Ivan Molodetskikh (YaLTeR)
- NBT Autocomplete by mt1006
- Netherite Horse Armor by JerryLu086
- No Chat Reports by Aizistral
- No Chat Restrictions by Aizistral
- No Resource Pack Warnings Forge by 1foxy2
- No Telemetry by kb1000
- NoRaidTotems by Rochedo
- NotEnoughAnimations by tr7zw
- Nullscape by Stardust Labs
- ObsidianUI by TexTrue, ThinkingStudio
- OctoLib by OctoStudios
- OptiGUI by opekope2
- PacketFixer by TonimatasDEV
- Palladium by Mr.Toad
- Particle Core by fzzyhmstrs
- Particle Effects by LopyMine, KlashRaick
- Particle Rain by pigcart
- Paxi by YUNGNICKYOUNG
- Placebo by Shadows_of_Fire
- Player Animator by KosmX
- Polymorph by Illusive Soulworks
- Polytone by MehVahdJukaar
- Potion Cauldron by Maxoduke
- Preferred Gamerules by Estecka
- Presence Footsteps by Hurricaaane (Ha3), Sollace
- PrickleMC by Darkhax
- Prism by Grend
- Puzzle by PuzzleMC, Motschen
- Puzzles Lib by Fuzs
- Recipe Fixer by Mysticpasta1, TonimatasDEV
- Reese's Sodium Options by FlashyReese
- Resourceful Lib by ThatGravyBoat, Epic_Oreo
- Scholar by mortuusars
- Screenshot to Clipboard by comp500
- Seamless by LarsMans
- Searchables by Jaredlll08
- Shield Fixes by Walksy
- Shoulder Surfing Reloaded by Exopandora
- ShulkerBoxTooltip by MisterPeModder
- ShutUpDeadEntities by diskree
- Sinytra Connector
- Skeleton Aiming Fix by Xiaolin2
- Smooth Skies by Microcontrollers
- Smooth Swapping by Schauweg
- Snow Under Trees by bl4ckscor3
- Snow! Real Magic! by Snownee
- SnowyLeavesPlus by theRookieCoder
- Sodium by JellySquid (jellysquid3), IMS212
- Sodium Extra by FlashyReese
- Sounds by IMB11, cassiancc
- Stackable Potions by CursedFlames
- Stylish Effects by Fuzs
- Subtle Effects by MincraftEinstein
- Suggestion Tweaker by VelizarBG
- TCD Commons API by TheCSDev
- Tectonic by Apollo
- Tiny Item Animations by Trivaxy
- Tiny Skeletons by Fuzs
- ToadLib by Mr.Toad
- ToastBegone by Raxdiam
- Totem of Undying Death Messages by n_bonnie2
- TxniLib by Toni
- Universal Bone Meal by Fuzs
- Updating World Icon by CursedFlames
- Villager Trade Fix by Globox_Z
- Visual Workbench by Fuzs
- Void Totem by Affehund
- Walksy Lib by Walksy
- World Play Time by Khajiitos
- YUNG's API by YUNGNICKYOUNG
- YUNG's Better End Island by YUNGNICKYOUNG, Acarii
- YUNG's Better Mineshafts by YUNGNICKYOUNG
- YUNG's Better Nether Fortresses by YUNGNICKYOUNG, Acarii
- YUNG's Better Strongholds by YUNGNICKYOUNG, Acarii
- YUNG's Menu Tweaks by YUNGNICKYOUNG
- YetAnotherConfigLib by isXander
- e4mc by skyevg
Resource Packs
- Vanilla Tweaks by Vanilla Tweaks Team
- C418 Songs Only by redsquare
Other Mods
The following mods were bundled as .jar(s) in the overrides due to them being unavailable on Modrinth/GitHub or being CurseForge exclusives.
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Лицензия:MIT
Опубликован:2 месяца назад
Обновлён:1 месяц назад

