"1.21.1 (9.3.7)"
The Pokédex has been completely reworked:
New commands have been added to streamline NPC creation:
/npc spawn <preset> [position] spawns an NPC with the specified preset at the given position./npc spawnlinked <preset> [position] spawns a linked NPC with the specified preset at the given position.The /setraid command now supports specifying a loot table.
A new infuser recipe has been added for Perilous Soup.
The NPC Editor now supports setting battle rules, AI mode, and toggles for Mega Evolution and Dynamax with the start battle interaction result.
Bewear and Stufful have been remodelled.
Villager NPCs now properly stroll through villages as intended.
Multiple NPC presets can be specified for villager spawn replacements.
Palettes now support tags, and a "shiny" tag has been added to all Shiny Pokemon. Please check your datapacks!
22810 The Blank Plate has been added to the creative menu.
22783 Eggs obtained via breeding will now hatch at a random size, rather than an average of the parents.
22826 Battles started under the "Anything Goes" ruleset may now be forfited or escaped as intended.
22818 22803 22804 Move learning and post-battle dialogues no longer conflict, now Pokémon that evolve and are meant to learn a new move during NPC battles will now do so immediately, instead of waiting for the next battle.
22792 Type-based lure items now correctly boost the spawn rates of matching Pokémon types as intended.
22709 Dynamax cloud and lightning effects now display correctly around Dynamaxed Pokémon.
Wormhole rendering has been improved.
Smeargle will now correctly hatch with Sketch via breeding.
22714 Gym signs can now be placed correctly and are restored to the Creative Menu and JEI. Placing a gym sign now works as intended instead of turning it into a Jungle Sign.
The boss, Dynamax, and evolution shaders have been toned down to be less overpowering, and evolved Pokémon now display properly instead of appearing only as the shader effect.
Pokémon models on the raid start screen are now fully animated.
22744 Labels above Pokémon statues now render correctly again, with added support for colored text.
NPCs no longer stand still after leaving and rejoining a world.
Cosmog and Cosmoem now appear at the correct height in the world, with updated animations positioning them closer to the ground.
Nihilego's model and textures have been updated to render transparency correctly.
22839 Transparent Pokémon models rendering has been improved.
Castform forms now display proper transparency on their outer layers.
The flames of Litwick, Lampent, and Chandelure are now transparent.
Vikavolt's wings, Snom's outer ice layer, and the tip of Dragapult's tail all render with correct transparency effects.
Butterfree now stands correctly and no longer floats mid-air.
22791 Glimmet's face is now visible.
Iron Crown's emissive textures have been added for both normal and shiny forms.
Minior's animations have been recreated for both Core and Meteor forms, and it no longer clips through the ground.
Treecko's model has been smoothed out and no longer appears blocky or clips into the ground.
Sceptile no longer clips into the ground.
Steelix's head no longer displays miscoloured pixels.
Unnecessary syncing of server-sided registries for interaction conditions, event types, and results has been removed, allowing servers to add their own without issues.
Custom menu buttons will now respect the debug reload hotkey.
Fixed an exploit related to Shopkeepers.
Type icons for dual-type Pokémon no longer overlap on the move learning screen.
22761 Buttons in the pause menu that conflict with Pixelmon-specific buttons will no longer conflict with extra buttons.
Fixed a crash when placing the incense burner.
Reduced the scope of a mixin to improve mod compatibility, fixing crashes when running alongside The Aether mod.
22828 NPC Trainers' Pokémon are now fully healed before each battle begins.
Pokémon captured from raids now appear at 1 HP instead of fainted.
22787 Petal Dance, Outrage, Raging Fury, and Thrash now only confuse the user if the move fails or misses on the final turn.
22687 Smack Down now only grounds airborne Pokémon and does not incorrectly ground already-grounded targets, those under Ingrain, or those holding an Iron Ball.
22687 Smack Down no longer grounds Pokémon in the semi-invulnerable state of Fly, Bounce, or Sky Drop, and properly removes Magnet Rise and Telekinesis effects.
22687 Magnet Rise and Telekinesis now fail when used on a Pokémon grounded by Smack Down, and Air Balloon will not apply under the effect of Smack Down.
22687 Pokémon that gain levitation after being hit by Smack Down correctly regain their immunity to Ground-type moves.
22687 Multi-turn move status for Fly and Bounce is now handled correctly after being hit by Smack Down, preventing animation and move glitches.
Strength Sap now correctly restores HP even when items like the Clear Amulet prevent the target's Attack from being lowered.
Mirror Armor no longer reflects stat changes from Parting Shot if the user is holding a Clear Amulet.
22478 Revival Blessing, Hyperspace Fury and Dark Void can no longer be sketched.
22738 Raid drops now correctly include both star level and Pokémon type-based loot.
Battles now display the Snow weather effect if the combatants are fighting in snow.
Battle weather will now update dynamically to match changes in Overworld weather conditions.
Fixed Sunny weather persisting indefinitely when created from Overworld weather; battle weather now ends if the time of day or Overworld weather changes.
Sunny weather will no longer appear in deserts and arid biomes during Overworld rain; previously, this only happened during thunderstorms.
22821 Fixed Synchronize's out-of-battle effect so that it now works whenever the Pokémon with Synchronize is first in your party, regardless of whether it enters battle.
Targeting arrows now appear correctly over every Pokémon's icon during Horde Battles when hovering over moves that hit all opponents.
PokeDex datapackability
data/<namespace>/pixelmon/pokemon/pokedex/pokedexPokeDexTrigger datapackability
data/<namespace>/pixelmon/pokemon/pokedex/triggerpixelmon:battle_startpixelmon:mega_evolvepixelmon:mega_evolve_seenpixelmon:outside_battle_capturepixelmon:receive_pokemonpixelmon:switch_pokemonpixelmon:trade_pokemonpixelmon:poke_giveRegion datapackability
data/<namespace>/pixelmon/pokemon/pokedex/regionpixelmon:alolapixelmon:galarpixelmon:hoennpixelmon:johtopixelmon:kalospixelmon:kantopixelmon:paldeapixelmon:sinnohpixelmon:unovaPlayerPartyStorage#pokedex
Player#getPokedex and Player#getPokedexNow
PokeDexStorageProxy but it is recommended to access it through the player objectPokeDexStorageManager, PokeDexSaveScheduler, and PokeDexStorageSaveAdapter
Player#getCurrentBattle
BattleRegistry#getBattleDayCareRequirement#getIcon returning a List of ItemStack
SwitchPokemonEvent
ReceivePokemonEvent
PokedexOpenEvent
DexData, and StoredPokedex abstract pokedex storage classes
PokemonProvider interface
PokemonPredicate interface
PokedexEvent to the pokedex package
PokedexRecordEvent
closeConsumer
Готовая сборка модов для Майнкрафт с Покемонами: Pixelmon, карта Journeymap, новые биомы BYG и компас для поиска. Всё для полного погружения в мир покемонов.