▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/The Mob
The Mob

The Mob

Mob Framework | YAML | Boss Phases | Radar HUD | AutoSpawn | Player Stats | 1.21.+

254
2
Все версииThe Mob 1.8.3_Beta

The Mob 1.8.3_Beta

Beta2 мес. назад

Список изменений

TheMob v1.8.3_Beta – Phase Init, Behavior Expansion & Baby Prep

This update focuses on combat lifecycle correctness, AI behavior depth, and forward compatibility for upcoming Minecraft features.

Important: 🗑️ Delete boss_template.yml before updating (Old templates are incompatible with the new phase lifecycle and will be regenerated.)

No power creep. No balance shifts. Foundation & systems update only.

🔁 Phase Trigger on Spawn (Critical Fix)

Boss phases are now initialized immediately after spawn, instead of waiting for the first damage event.

What changed

Previously:

❌ Initial boss phase logic only triggered after receiving damage

❌ Phase effects, buffs, and UI were delayed

❌ BossBars appeared “inactive” until first hit

Now:

✅ Boss phase lifecycle initializes shortly after spawn

✅ Phase logic applies even with zero incoming damage

✅ BossBars, buffs, abilities, and world effects are active immediately

Result

Predictable, deterministic boss behavior from the very first tick of combat.

🧠 AI Behavior Expansion

Major internal improvements to mob behavior logic.

New & Improved Behaviors

Passive Behavior

Natural idle movement

Non-hostile positioning

Improved awareness handling

Aggressive Behavior

Cleaner target acquisition

Reduced jitter during combat

More readable attack flow

FLEE Behavior (Expanded)

Improved disengage logic

Smarter retreat paths

Better recovery after escape

Reduced AI “panic loops”

Result

Mobs feel intentional, readable, and tactical instead of chaotic or suicidal.

👶 Baby Mob Integration – System Preparation

This version introduces full internal support for baby mobs, preparing TheMob for Mojang’s upcoming baby-mob overhaul.

New Config Support

mob-id: chicken_baby
base-type: CHICKEN
baby: true
name: "&bChicken Baby"
display-health: false

What’s included

Proper Ageable handling (API-safe)

Baby state applied at spawn

Growth locking support

Fully compatible with:

stats

behaviors

drops

visuals

combat logic

⚠️ Note: This update focuses on infrastructure, not balance. Baby-specific scaling and behavior tuning will come later.

Result

TheMob is now future-ready for Minecraft’s new baby mob models, sounds, and mechanics.

⚙️ Internal Stability Improvements

Hardened boss lifecycle tracking

Safer phase state initialization

Improved separation between:

spawn logic

combat logic

phase transitions

Reduced edge cases caused by delayed events

Result: More deterministic runtime behavior and fewer hidden edge-case bugs.

⚠ Notes

Boss template reset required (boss_template.yml)

No gameplay balance changes

No config migrations (except template reset)

Existing mobs remain compatible

Baby mobs are optional and opt-in

✅ Compatibility

Paper / Spigot 1.21+

Fully compatible with existing TheMob mob configs

Safe for Alpha & production test environments

Final Note

v1.8.3_Beta is about tightening the core:

Phases that start when they should

AI that behaves with intent

Systems ready for upcoming Minecraft features

This update lays the groundwork for v1.9+, where baby mobs, advanced behaviors, and deeper combat intelligence will fully come alive.

Файлы

TheMob.jar(369.44 KiB)
Основной
Скачать

Метаданные

Канал релиза

Beta

Номер версии

1.8.3_Beta

Загрузчики

Paper
Spigot

Версии игры

1.21–1.21.11

Загрузок

11

Дата публикации

2 мес. назад

Загрузил

ID версии

Главная