
The FPS: King Performance
A lightweight and highly stable client-side performance modpack configured to optimize frame rates for PojavLauncher and low-spec hardware.
The FPS King Performance 1.21 - v1.1.0
Список изменений
💎 Version 1.1.0 - Stable Full Release (Minecraft 1.21)
Welcome to the v1.1.0 (STABLE-FULL) release of The FPS King! This version updates our core performance baseline with newer mod micro-patches, improved stability regressions, and extended library dependencies to ensure maximum frame rendering efficiency on low-end hardware, budget PCs, and PojavLauncher clients—all custom-tuned strictly for Minecraft 1.21.
This release updates several performance-critical mods to their latest stable builds and introduces core library expansions for better internal data handling.
🔄 What's New & Updated in v1.1.0
🚀 Upgraded Core Performance Engines
- ImmediatelyFast (Updated to 1.6.10-fabric): Significant optimization upgrades for immediate-mode rendering routines (HUD, text, and particle execution).
- Dynamic FPS (Updated to 3.11.4): Enhanced background thread suspension and resource management when the game client is unfocused.
- Entity Culling (Updated to 1.8.2): Improved hidden geometry calculations to further reduce GPU overhead.
- Lithium (Updated to mc1.21-fabric): Upgraded physics engine compression and chunk-ticking logic.
🛠️ Config & Library Adjustments
- Text Placeholder API (Added v2.4.2+1.21): Integrated into the core stack to support dynamic text parsing and layout formatting.
- YetAnotherConfigLib / YACL (Updated to 3.8.2-fabric): Improved configuration user-interface backend rendering.
- Cloth Config API (Updated to 15.0.140+fabric) & Architectury API (Updated to 13.0.8+fabric): Standard backend updates for improved mod integration and configuration handling.
- Minor version updates to core utility features including Zoomify (2.14.4+1.21), Gamma Utils / Fullbright (2.1.2), Clumps (18.0.0.2), Enhanced Block Entities (0.10.2+1.21), ukulib (1.4.1+1.21), and Fabric Language Kotlin (1.13.11+kotlin.2.3.21).
📦 Complete Dependency Manifest (v1.1.0)
The following core frameworks and configurations are structurally integrated into this ecosystem:
- Rendering Base: Sodium (mc1.21-0.5.11), Iris Shaders (1.7.3+1.21), Sodium Extra (0.5.7), Reese's Sodium Options (1.7.3), and Mellow (3.2).
- Engine Optimizations: Concurrent Chunk Management Engine / C2ME (0.2.0+alpha.11.109+1.21) and FerriteCore (7.0.0-fabric).
- UI & Quality of Life: Mod Menu (11.0.4), Mouse Tweaks (1.21-2.26-fabric), and Capes (1.5.4+1.21).
- Graphics Shaders: BSL Shaders (10.1.3) and BSL Shaders - Classic (10.0).
- Core API Stack: Fabric API (0.102.0+1.21).
⚠️ Configuration Note
If you are updating from version 1.0.0 on PojavLauncher, it is recommended to clear your older option configuration files or verify that your renderer remains strictly set to LTW or MobileGlues to maintain optimal stability under the new engine updates.
