
The Curse of Ramses II
An ancient royal seal drags the player into nine escalating curses. Endure the cost, complete the rituals, trigger reversals, and walk toward the end between dynastic judgment and the ashes of the underworld.
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Ramesses' Curse 1.2.1 Changelog
Dynasty Affixes
- Expanded the Dynasty Affix system with 22 configurable affixes.
- Added Rage, Molten, Blood Forfeit, Flight Fall, Claw Rage, Steel Bone, Flesh Feast, Miasma, Restoration, Blood Limit, Shield Shatter, Death Authority, Hit Slow, Vulnerability, and Counter.
- Dynasty Threat now supports values up to 9,999 and determines enemy shield and affix tiers.
- Enemies gain additional maximum health based on their Dynasty Shield tier.
- Added unique material drops for multiple affixes.
- All affix material drop chances were reduced to 0.2% and can be toggled separately.
- Added special inventory and dropped-item visual effects for affix materials.
- Armor-piercing bow attacks no longer generate shield-bound affix drops unless an affix persists until the entity dies.
- Added 22 Affix Knowledge Books. Learning one grants immunity to its corresponding affix; duplicate books are converted into experience.
Eternal Silence Compound Bow
- Added the Eternal Silence Compound Bow and Armor-Piercing Arrows.
- Armor-Piercing Arrows directly remove Dynasty Shields and bypass Projectile Ward.
- Added Triple-Shot and Rapid-Fire modes, switchable with the K key.
- Rapid Fire lasts 5 seconds and has a 25% chance to trigger a 5-second cooldown.
- Added an ammunition interface opened with the R key.
- Supported ammunition includes arrows, tipped arrows, Armor-Piercing Arrows, TNT, Fire Charges, Dragon's Breath, and Truth.
- Loaded ammunition is stored in the bow and does not need to remain in the player's inventory.
- Special projectiles ignore normal damage invulnerability intervals and cannot be picked up.
- Dragon's Breath fires three breath projectiles that deal 20 base damage and scale with other damage bonuses.
- Truth ammunition launches a pig named “Group U.”
- Added a dedicated JEI ammunition category.
- Seal of Kadesh wearing time now increases draw speed for all bows by 1% every 3 minutes, up to 100%.
New Equipment and Items
- Added the Ruin Talisman, Hushed Depths Amulet, Armor-Piercing Arrow, and several Eternal Silence crafting recipes.
- The Ruin Talisman stores damage-based counters, empowers attacks, and consumes counters to revive its wearer.
- The Hushed Depths Amulet prevents Sculk Shriekers and Wardens from detecting its wearer.
- Added recipes for Eternal Silence Granules, the Eternal Silence Ritual Staff, the Eternal Silence Compound Bow, Chance Dice, the Ruin Talisman, and the Hushed Depths Amulet.
- Eternal Silence Granules are now obtained through crafting instead of global chest loot.
- Added Raw Group U and Cooked Group U foods, related recipes, pig drops, and advancements.
- Truth can now be eaten to restore 20 hunger points.
Curse Adjustments
- Improved Curse One and Curse Two reversal checks to prevent their negative effects from being applied again.
- Curse Two now reduces Luck by 2 every 5 minutes while unreversed. After reversal, the lost Luck is restored and continues increasing over time.
- Curse Five now detects a wider range of innocent and neutral creatures.
- Added a configurable Curse Five mercy requirement.
- Reversed Curse Five now prevents lethal damage, leaves the player at 1 health, and grants 30 seconds of invulnerability, with a 180-second cooldown.
- Curse Seven now leaves an End mark and can suppress entity loot drops at a configurable rate.
- Added the Fission Wraith Heart ritual for reversing Curse Seven.
- Fission Wraith Hearts dropped through the Warden sonic-boom ritual now hover with a highlighted presentation until collected.
- Fixed multiplayer curse reversal events being intercepted by nearby players.
- Added owner binding to relevant ritual items.
Combat and Compatibility
- Added support for Advanced Enchanting Infuser and Celestial Enchantments experience-cost handling.
- Fixed excessive experience deductions when Curse Three affects modded enchanting tables.
- Improved Curse Six flight restoration after player death.
- Optimized undead army summoning to reduce severe server tick spikes.
- Improved lava-walking behavior, including jumping while standing over lava.
- Adjusted Molten fireballs and persistent burning behavior.
- Fixed Blood Forfeit maximum-health restoration being delayed until the player's next death.
- Added a dedicated execution damage type for the Edict of the Two Lands.
- The Edict's Y ability now executes all living creatures in range except its caster, bypassing Dynasty Shields and affix protections while preserving normal drops.
- Fixed a client crash when collecting the Fission Wraith Heart.
- Added new achievements for major equipment, materials, foods, and special combat actions.
Visual and Interface Improvements
- Added custom visual effects for affix materials and the Eternal Silence Compound Bow.
- Improved the Inscription Satchel interface contrast.
- Added synchronized Ruin counter information to item tooltips.
- Updated English and Chinese tooltips, JEI descriptions, advancement text, and combat messages.
Файлы
ramesses_curse-1.2.1.jar(2.54 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.1
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
926
Дата публикации
12.08.2026
