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Моды/The Boiled One:Reclaimed
The Boiled One:Reclaimed

The Boiled One:Reclaimed

A horror mode inspired by the analog horror character PHEN-228.

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Все версииThe Boiled One:Reclaimed 1.0.5

The Boiled One:Reclaimed 1.0.5

Release08.03.2026

Список изменений

Changelog - Version 1.0.5 Core Systems & Logic Entity Acquisition: Implemented an AABB (Axis Aligned Bounding Box) detection radius, allowing for non-contact entity interaction within a 15.0 block range.

NBT State Synchronization: Integrated Persistent Data flags to communicate execution states between the Item class and Entity AI, ensuring seamless behavioral transitions.

AI Suppression: Forced NoAI and NoGravity state injection upon successful target acquisition to stabilize cinematic sequences.

Cinematic & Visual FX Particle Systems: Synchronized SONIC_BOOM, EXPLOSION_EMITTER, and SOUL particle layers for a multi-stage termination visual.

Dynamic Motion: Programmed a custom DeltaMovement vector to simulate a "levitation" effect during the pre-execution phase.

Lighting & Lightning: Integrated LightningBolt entity summoning at the target's exact coordinates to finalize the execution sequence.

User Interface (UI/UX) Action Bar Feedback: Added dynamic ClientMessage triggers with color-coded (Red) validation to provide real-time distance and visibility feedback.

Conditional Overlays: Refactored the RenderGuiOverlayEvent to include state-checking, preventing automated GUI jumpscares during manual execution events.

Localization: Standardized all technical strings and identifiers within the en_us.json localization manifest.

Файлы

BoiledOneReclaimed-1.0.5.jar(4.20 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.5

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

637

Дата публикации

08.03.2026

Загрузил

ID версии

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