
TF2 Mobs
Brings characters from Team Fortress 2 into Minecraft
Список изменений
Changes since 1.2.0:
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Added jarate pills, an uncommon drop from Sniper. Consumable item which gives you "Enlarged kidneys" effect that is necessary to produce Jarate.
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Added Jarate, a throwable item similar to splash potion that applies "Soaked" effect for 10 seconds. This effect doubles all incoming damage.
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Added Eyelander. Can be obtained through killing demoknights or found in dungeon and village weaponsmith chests. Requires more collected heads to get bonuses than in TF2.
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Added Chargin' Targe, an uncommon drop from Demoknight. Also slightly different from TF2 version.
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Added Scout's shoes, a rare drop from Scout. Allows double jumping. Can be worn as curios accessory.
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Added Demoknight Replaces Demoman on spawn with the default chance of 25% Can weild either bottle or Eyelander
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Mercenary skirmishes now can naturally occur in badlands biomes. Fully configurable.
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Improved melee combat AI of the mercenaries: now they try to keep the distance and take advantage of their extended reach. Makes them effective against slow melee mobs like zombies and spiders, even when out of ammo.
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Added special order to Pyro: now he can boost smelting and cooking of nearby furnaces, blast furnaces and smokers.
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Added special order to Spy: now he can collect and transfer XP directly to the owner.
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Mercs' melee attacks now inflict proper knockback.
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Player can no longer hit their own team, unless crouching.
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Fixed Spy ignoring patrol and follow mode wandering limitations.
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Fixed some loop sounds stop playing completely if there are too many other sounds.
