
TF2 Mobs
Brings characters from Team Fortress 2 into Minecraft
Оцените первым
796
10
Список изменений
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Now other mobs besides the mercenaries that are in a TF2 team can navigate from one team banner to another, even following checkpoints. This particular feature should really be a separate mod but it was too convenient to make here.
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Some mercenaries now can switch weapons in close range:
- Scout and Engineer can switch from reloading primary to pistol or melee
- Demoman can switch to melee from secondary
- Sniper now switches to melee from primary in close range instead of secondary if no ammo left on secondary
- Soldier now can switch to shotgun even when reloading primary
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Decreased random crit chances for all mercenaries
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Soldier now can sometimes predict target's movement and fire preemptively. Later I will implements this for Demoman and Medic as well.
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Mercenaries now try to take cover while reloading
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Saxton Hale improvements:
- Nerfed basic punch damage, buffed speed
- Now can disable shields
- Made movement less predictable in close range
- All abilities' knockback now scales with target's knockback resistance attribute
- Other tiny AI improvements
Файлы
tf2_mobs-1.3.3.jar(10.22 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.3
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
218
Дата публикации
27.03.2026
