Textures++ adds over 20,000 combinations of textures to Minecraft in a survival-friendly, true-to-vanilla way. If you try adding multiple textures to a single block, the number of combinations reaches over one googol.
!Large title displaying "Textures++ Datapack" is overlayed above various new textures.
Textures++ adds 76 new textures that work like resin clumps—placed on the sides of a block—to spruce up (or, more accurately, moss up) your builds. Using the pack couldn't be easier: just hold a valid item and right click the side of a block to apply a texture. Don't like the texture you placed? Just break the block the texture is sitting on or scrape the texture off with your sword.
The following textures can be added to any full block:
!Player places moss on the side of a white concrete block, making the block appear mossy.
Right clicking any face of a block should apply its texture to that face of the block.
!Player scrapes weeping vines off the side of a block, removing the texture from the block.
Breaking the block a texture is sitting on will remove all textures from that block. If you want to be more specific, right click any face of a block with a sword to scrape only nearby textures off.
As of version 1.1.0, you are no longer able to place/remove textures while holding a shield or any other tool with right-click functionality in your offhand. This is to prevent the player from being unable to shield while holding a sword.
Will adding this datapack to your world impact performance? Not really! Issues begin occuring when roughly 250,000 textures are being rendered at once, or at roughly 60,000 textures if every texture is the same. While this pack offers a lot of potential for decoration, it's hard to reach the limit! Having other datapacks installed will lower the texture limit.