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A lightweight Fabric utility library for seasons, temperature, and world-persistent data. Designed to power seasonal survival mechanics with ease.
SEASON_CHANGED, DAY_CHANGED, and PLAYER_TEMP_CHANGED.Add the following to your build.gradle:
repositories {
maven { url = "https://api.modrinth.com/maven" }
}
dependencies {
modImplementation "maven.modrinth:terralib:YOUR_VERSION"
include "maven.modrinth:terralib:YOUR_VERSION" // Recommended: bundle the lib
}
Check Current Season
SeasonAPI.Season current = SeasonAPI.getSeason();
if (current == SeasonAPI.Season.WINTER) {
// Do winter stuff
}
TerraWorldData data = TerraWorldData.get(world);
data.✨t("my_mod", "some_value", 100);
TerraLibEvents.SEASON_CHANGED.register((world, oldSeason, newSeason) -> {
System.out.println("The world shifted from " + oldSeason + " to " + newSeason);
});
TerraLib includes a debug suite for testing seasonal and temperature logic:
/terralib season get: Displays current season, day, and forced status.
/terralib season set
/terralib season skip: Skips to the next season.
/terralib temp get
This library is available under the MIT License. Feel free to bundle it in your modpacks or use it as a dependency for your own Fabric mods.
