▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Tellus: Real Earth Survival
Tellus: Real Earth Survival

Tellus: Real Earth Survival

Real-world Earth terrain (Tellus) + Create + Aeronautics + Immersive Engineering + TFMG, themed for survival realism with seasons, thirst, claims, and a custom market-stall trading system.

Оцените первым
969
0
Все версииTellus: Real Earth Survival 0.11.0

Tellus: Real Earth Survival 0.11.0

Release13.05.2026

Список изменений

v0.11.0 — Real Earth at 1:1, real alpine snow, real climate A pretty significant release. The whole vertical-scale story has been retuned and the pack now ships with a coherent altitude-driven climate model. New seasonal HUD, new decoration mod set, ship-ready dedicated-server pack with correct defaults.

Lauterbrunnen at 1:1 (or close to it) The default world preset is now Lauterbrunnen Valley, Switzerland at horizontal scale 1:1 (1 block = 1 metre). Vertical is compressed to 0.85 to fit Alpine summits (Eiger 3967 m, Mönch 4107 m, Jungfrau 4158 m) inside Minecraft's mandatory dimension ceiling. New world layout:

What Y Bedrock -2032 Sea level -1532 Valley floor ~-850 Treeline ~340 Bernese summits ~1840–2002 Build ceiling 2031 Below sea level is dramatically compressed (oceanic_height_scale=0.05) so the 500-block below-sea budget covers any real ocean depth on Earth.

Snow that's actually correct Snow now generates at chunkgen time via vanilla's freeze_top_layer feature running against Tellus's biome assignment. That means:

Alpine peaks are snowy from the moment they're generated — no waiting for a runtime placer, no per-player radius effect Distant Horizons captures correct snow in its LOD bake from chunk #1 — far peaks look snowy whether or not anyone has visited them No jarring snow circle following the player around in winter — Serene Seasons' radius-based snow placement is disabled (generate_snow_ice=false) Static climate: snowy biomes stay snowy, temperate valleys stay temperate. Serene Seasons still cycles biome temperature (foliage colours, crop growth, animal behaviour), but the visible snow line is altitude-driven from Tellus's biome data, not seasonally moving This required a Tellus update — Tellus v0.1.2 ships in this pack.

New mod: Tellus Alpine Climate v0.1.0 A small companion mod that:

Altitude-aware Tough As Nails temperature. Climb above the treeline (y~338) and TAN's cold meter starts ticking down; one step colder per ~340 blocks of altitude. Cold damage scales naturally with elevation. Cute non-obtrusive HUD. Small dark pill in the top-right corner shows the current season (with a coloured glyph: ✿ ☀ ♥ ❄) and your TAN temperature level. Hides during F1 / menus. Corner is configurable. Season-clock commands. /alpineclimate info, /alpineclimate season set <1..12>, /alpineclimate season advance for testing seasonal behaviour without waiting real-world hours. Macaw's series — full set Pack now includes all 11 Macaw's mods available for NeoForge 1.21.1:

Bridges, Doors, Roofs, Trapdoors (already shipped) Fences & Walls, Furniture, Windows, Paths & Pavings, Paintings, Lights & Lamps, Holidays (new in this release) Combined with Chipped (~1500 variants), Supplementaries, and Dramatic Doors, the pack now offers ~5000+ unique decorative blocks for building.

Server pack The bundled dedicated-server zip is now genuinely turnkey: pre-baked dimension type at -2032 / 4064, world preset auto-set to Lauterbrunnen, level-type=tellus:earth pinned in server.properties so the integrated server actually picks up Tellus's preset on first boot, Chunky included for pre-generation. Unzip → install-server.bat → flip eula → run.bat.

Modded ore generation Modded ores (TFMG, Create, Create Ironworks, Create New Age) used absolute Y placements designed for vanilla bedrock (-64). At our shifted dimension they would have spawned in the SKY at y~-64. v0.11.0 ships override data that translates every absolute Y placement to land near our new bedrock (-2032), so ores generate where you'd expect to find them by mining downward.

Removed / disabled Distant Horizons direct-LOD snow writes — was planned, scoped down in favour of letting Tellus + vanilla biome rules own snow. Snow is now baked into chunks at gen time, which DH naturally captures. Serene Seasons radius snow generation — disabled to avoid the visually jarring snow-circle-around-player effect. SS still drives biome temperature, foliage colour, and crop growth. Compatibility Existing worlds will not benefit fully. Most of the changes apply at chunkgen time. New chunks in existing worlds get the new behaviour; existing chunks keep their old state. To see the full pack, start a new world. Servers should pre-generate with Chunky after first boot — Tellus fetches real-Earth tiles on demand, so first-time chunk loads are bandwidth-bound. Credits Tellus port maintained at giurca/Tellus Market Stalls at giurca/marketstalls Alpine Climate at giurca/alpine-climate All other mods belong to their respective authors.

Файлы

tellus-create-0.11.0.mrpack(1.14 MiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

0.11.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

908

Дата публикации

13.05.2026

Загрузил

ID версии

Главная