
Tellus: Atlas and Wildlife
An addon for Tellus focused on exploration and discovery.
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Список изменений
AW 0.9.2 - Worldgen Deadlock Fix
Fixes the ServerHangWatchdog crash introduced by TAW 0.9.1's surface-habitat guard.
Root cause
During Tellus chunk generation, vanilla chunk-generation animal spawning can run on a world-generation worker thread. TAW 0.9.1 called ServerLevel#getHeight() from SpawnPlacementCheck to decide whether surface-only fauna were too deep underground. That method can synchronously request a FULL chunk from ServerChunkCache. During generation this can create a circular wait:
worldgen worker -> waits for ServerChunkCache/full chunk server thread -> waits for worldgen worker watchdog -> terminates the server
Fix
- Surface-habitat heightmap checks are skipped for CHUNK_GENERATION spawns.
- Runtime NATURAL/EVENT/etc. spawns keep the 0.9.1 cave/surface guard.
- Geographic filtering and population caps remain active during chunk generation.
- No extra ticks, scans, chunk loads, or persistent state are added.
- No network payload changed. NETWORK_PROTOCOL_VERSION remains 1, so the same client/server backward-compatibility policy remains intact.
Файлы
tellus-atlas-wildlife-0.9.2.jar(398.28 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.9.2
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
11
Дата публикации
23.08.2026
