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Моды/TACZ: Advanced Skin System
TACZ: Advanced Skin System

TACZ: Advanced Skin System

Adds a full weapon skin system to TACZ — texture, icon, and full 3D model re-skins, real per-player ownership, and an in-game Armory with a live 3D preview.

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Все версии→TACZ: Advanced Skin System 1.1.0-neoforge-1.21.1

TACZ: Advanced Skin System 1.1.0-neoforge-1.21.1

Release08.09.2026

Список изменений

v 1.1.0

Added

Attachment skins. Scopes, grips and muzzles can be reskinned like weapons: model, icon and texture. A skin file points at one with "base_attachment" where it would say "base_gun". They show up in the Armory in their own section. Skin pack translations. Drop data//skin_lang/.json into a pack to translate skin names, descriptions and rarity labels. It's sent from the server, so players don't need the pack installed. Animated skin textures, using the same .png.mcmeta file a resource pack would use. PBR for shader users. Ship LabPBR maps as _n.png and _s.png and they stream to the client alongside the texture. Needs Iris or Oculus with a shader pack. A visual effect for fusing: the consumed items orbit in front of you, collapse, and the skin you rolled pops out.

Changed

The Armory is now three columns on a textured panel, and drops to a narrower layout at high GUI scales instead of crushing them. It's all nine-slice sprites, so a resource pack can reskin the screen. The refit carousel matches the Armory and sits in a tray sized to the skin count. Dropped the old rarity bars from the skin rows.

Файлы

mcpskins-1.1.0-neoforge-1.21.1.jar(386.85 KiB)
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Канал релиза

Release

Номер версии

1.1.0-neoforge-1.21.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

69

Дата публикации

08.09.2026

Загрузил

ID версии

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