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Added mobs_ignore power type:
Power Type
Makes hostile mobs ignore the player.
Type ID: sync:mobs_ignore
| Field | Type | Default | Description |
|---|---|---|---|
mob_condition | Entity Condition | optional | If set, this will determine what entity condition the entity must meet in order to be effected by this power. |
bientity_condition | Bi-entity Condition | optional | If set, this will determine what bi-entity condition the entity must meet in order to be effected by this power. |
provokable | Boolean | true | If set to false (or omit it), then mobs will always ignore the player, even if attacked. |
{
"type": "sync:mobs_ignore",
"mob_condition": {
"type": "apoli:entity_type",
"entity_type": "minecraft:skeleton"
},
"provokable": false
}
This power causes skeletons to ignore the player.

A system for yielding new capabilities. Sync is an addon for the Apoli mod that's used primarily for the Origins mod!