
Survival+
Survival+ is a datapack that adds difficulty and suprise to Minecraft again. By adding tougher enemies and cool unique items. Along with a bunch of new mechanics and reworks of some old ones, causing you to relearn Minecraft in a whole new way!
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Список изменений
- Added horse armor treasure enchantment
- increases speed on horses
- Added recipe unlock for ice armor
- Fixed ice armor not looking blue
- Fixed crafted ice boots actually being leggings
- Fixed some advancement errors and updated some descriptions
- Added some more advancements and tips
- Fixed speed reforges sometimes applying 2 modifiers
- Updated the dummy to show 2 decimal values
- Updated rarity of dummy
- Updated hats to be rare again
- Increased rarity and durability of wizard armor
- Fixed grave tome not working for the nether
- Updated Mining Overalls' rarity and a +40% mining bonus on top of it's haste effect
- Fixed gun enchantments still killing vehicles
- Fixed gun recoil dismounting players bc of a teleport
- Fixed Chain Lightning also hitting vehicles
- Optimized flash particles by making its own function
- Updated the rabbit foot trinket to occasionally grant haste if underground and holding a pickaxe
- Updated some text when holding items to be under the center of the screen instead of all sharing the actionbar
- Greatly optimized piglins and console errors on servers
- Piglins cannot be rerolled anymore
- Optimized name tag refund for mobs that shouldn't be renamed
- Replaced stray warrior helmets with ice and possible to drop
- Created separate loot tables for ice armor and ice health up armor
- Fixed ice stray not having health up armor
- Using a necro tome with the evoker robes now deals 80 damage instead
- Updated panic enchantments to be incompatible with each other and protections
- Increased durability of Evoker Robes
- Updated nether wells to disable monster spawns
- Attempted a fix with debri spawning on top of nether wells (have not tested)
- Fixed campfires in meteors not going out bc of outdated markers
- Updated kelp to only drop 80% of the time, added tip too
- Deleted outdated/unused hat stuff
- Replaced bush hats health up with block break speed
- Increased durability of bush hat by 10
- Removed gold color on reforge tokens
- Updated the creaking to be even faster and deal more damage
- Fixed chum fishing possibly not fishing loot correctly
- Updated player mob tags
- Removed "No Effect" text on juice bottles
- Optimized/fixed some mobs still not getting invisibility
- Removed the word "component" from the depth meter
- Updated the look of the depth meter
- Updated the broken broom dropped by witches to have an enchantment that allows left clicking a cobweb to break it too
- Added an AFK detection system
- Added advancement for being afk long enough
- Updated/optimized how some xp orbs get upgraded
- Reduced xp rewards from some sources such as farming
- Updated villagers drop chances and count of emeralds to be increased with looting
- Fixed auto torching in adventure mode dimensions
- Updated Resurface Tome
- Reduced armor of the ender dragon
- Optimized/fixed how some books are dropped by certain sources
- Made combat xp incompatible with looting
- Removed unused overhead bonus enchantment
- Updated enchantment tooltip order
- Removed obfuscation on backrooms text with the grave tome
- Optimized a lot of stuff by replacing
sort=nearest,limit=1with @n - Optimized enchantments by removing unnecessary stuff
- Updated outdated and unused midas statue function
- Updated phantom grabbing motion to be smoother
- Removed spiders from the #common_hostiles entity tag
- spiders will no longer be buffed during blood moon
- Reduced stats of spiders
- Added jungle biomes bogged tip
- Removed gold skeletons from the nether
- Updated vanilla levitation advancement to only trigger when in the end
- Optimized some reroll mob detection tags -Fixed wolves STILL not getting more max health
- Removed temp void failsafe hint hint
- Added set bonuses and biomes category in tips
- Sorted survival+ enchantments by armor, range, other
- Removed outdated skeleton type detection for converted strays
- Fixed sculk mobs on hit effects
- Updated sculk mobs to drop an xp orb on hit
- Reduced durability cost of long shot enchant
and now some really awesome stuff for super spoiler territory:
Spoiler
- Added The Void dimension
- this endless abyss now replaces the detrimental loss that the void was
- items or mobs that fall into the void now fall deeper
- items have item guard in the void and if its a single item, it anchors itself in an item frame
- if you use elytra, you could fly back out of the void into the dimension you entered it from
- using a Resurface Tome or Recall or similar takes you back out
- going AFK for 30 seconds gives a tip on how to get out (by staying AFK)
- going AFK for 2 minutes enables you to hear a sound in the distance
- following it correctly brings you to the single thing down here in the abyss
- Added a new Titan in the void
- this forgotton titan is the one who helps you escape the void
- Added a fix for using titan books on lecterns not deleting the book after use
- Updated the locked option for players who have not new gamed yet
- this tool book currently has 4 options:
- 1 of 2 tools with good max enchants and vanishing
- 2 spawn eggs
- spawn a strong wolf pet
- after returning with a NG+, the tool book will also have these lesser options now
- Updated rarities of NG+ tools
- Updated NG+ tools to be item guarded when dropped
- Add fail check for Dual Spawners
- Updated description of instakill curse
- Fixed message for other players saying 'marker' has fueled the titans heart
- Updated the wiki book conversion drop for the hand book and curse titan to be a youtube link to survival+ part 1 (for now at least)
- Added text above titans options persuading you which to pick depending if you have NG+ or not
Файлы
survival+ 1.21.5.zip(1.40 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.9.3
Загрузчики
Версии игры
1.21.5
Загрузок
2
Дата публикации
06.09.2026
