New furniture, more structure generation (including towns, towers, ruins), enhanced mapping, inventory sorting, new hostile entities, and several niche gameplay additions (e.g., guns, sound-based mob attraction, corporeal features). Lighting and performance features have also been updated/changed (RyoamicLights, ObsidianUI).
Removed Mods:
- Better Crafting
- Constant Music
- Dynamic Lights
- Inventory Profiles Next
- Oculus
- Player Tracking Compass
- Stack Refill
Added Mods:
- Attract to Sound (Forge/Fabric): Sound & Stealth.
- Corpse
- Corpse x Curios API Compat
- CoroUtil
- CravenCraft's Bloody Bits
- Exline's Furniture
- Explorify
- Friends&Foes (Forge/NeoForge)
- Geophilic
- Just Enough Guns
- Macaw's Furniture
- MES - Moog's End Structures
- MNS - Moog's Nether Structures
- MVS - Moog's Voyager Structures
- Nether Chested
- Nemo's Inventory Sorting
- ObsidianUI
- Philips Ruins
- qrafty's End Villages
- Quick Right-Click
- RyoamicLights
- The Knocker
- The Lost Castle
- The One Who Watches
- The Pale Hound
- Towns and Towers
- Traveler's Backpack
- Towers of the Wild: Additions
- Towers of the Wild: Reworked
- Villages & Pillages
- Xaero's Minimap
- Xaero's Minimap & World Map - Waystones Compatibility
- Xaero's World Map
- XaeroPlus
- YDM's MobHealthBar