
Supplemental Patches
Supplemental Patches enables users to create custom shaders for modded blocks, entities, items, particles, etc, through a resource-pack, with the shaders being patched onto Euphoria Patches.
55.0K
81
Список изменений

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
Файлы
supplemental_patches-0.8.0-beta.jar(2.75 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.8.0-beta
Загрузчики
Forge
Версии игры
1.20–1.20.6
Загрузок
1.2K
Дата публикации
1 мес. назад
