Allowed using datapacks to customize most vehicle data, including seats, weapons, engines, and hitboxes.
Removed the "vehicle weapon" system; vehicles now use the gun system.
When friendly fire is disabled, damage will no longer be dealt to teammates' vehicles.
Added an independent Team Deathmatch (TDM) system and corresponding commands.
Added more configurable attributes for weapons.
Smoke grenades can block the line of sight of nearby monsters (this configuration must be manually enabled).
C4 can now be used as fuel.
Reset the weapon level and upgrade point system; now, 1 upgrade point is gained for every level increased.
Anti-ground missiles can now only attack targets within a preset distance from the ground, while anti-air missiles can only attack targets above a preset distance from the ground.
Added an "extra destroy effects" configuration option (e.g., unconventional destruction effects like C4 and Annihilator), which can be manually enabled or disabled in the server configuration.
Optimization
Significantly optimized vehicle models to improve fps during rendering.
Enhanced the handling feel of certain vehicles.
Added Chinese translations for vehicle weapon information.
Merged ammo types for some vehicle weapons.
Added notification messages for when vehicle ammo is insufficient.
Container items can no longer be destroyed by fire, explosions, or cactus.
Мод Superb Warfare добавляет в Майнкрафт современное оружие, артиллерию и бронетехнику. Плавные анимации, кастомизация и полное погружение в военную тематику для Forge 1.20.1.