
Structure Pool API
Structure Pool API - мод для Майнкрафт, который позволяет добавлять свои постройки в структуры игры. Например, вписать собственные дома в деревни или другие генерируемые локации.
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4.8M
156
Список изменений
1.3.0
- Minecraft 26.1.2 support (Java 25).
- Modernize package and maven group: Java package
net.rpg_foundation.structure_pool(wasnet.fabric_extras.structure_pool), maven groupnet.rpg_foundation(wasnet.foundation); mod id and data unchanged - Spawn limits are now enforced for elements reached through a pool's fallback pool. They were silently uncapped before. This is seed-visible: filtering an element out of a candidate list changes what
Util.shufflereturns, so an affected structure generates differently for the same seed. Only structures whose placement reaches an injected element via a fallback pool are affected. - No longer ships an access widener (Fabric) / access transformer (NeoForge) — one fewer thing to conflict with.
- One fewer mixin:
StructureTemplatePoolis no longer mixed into at all (injected elements are now identified by instance identity), and all mixin-owned members are@Unique. injectIntoStructurePoolis idempotent per pool instance: injecting the same structure into the same pool twice no longer doubles its weight, and warns instead.- Injecting now invalidates the pool's memoised
maxSize. - The "structure pool not found" message goes to the mod logger instead of
System.err, so a mistyped pool id in a config is visible in a filtered log.
Файлы
structure_pool_api-fabric-1.3.0+26.1.2.jar(124.29 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.0+26.1.2-fabric
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
209
Дата публикации
05.09.2026
