
Structure DFU Cache
Moves repetitive structure DataFixerUpper (DFU) migration to the startup phase and caches the result to improve TPS during heavy chunk loading.
Оцените первым
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Список изменений
Structure DFU Cache 1.0.0
Initial public release for Minecraft 1.21.1 on NeoForge.
Highlights
- Drop-in operation with no configuration or integration API.
- Resolves the effective data-pack structure set during startup or an explicit
/reload. - Uses Minecraft's official
DataFixTypes.STRUCTUREand the exactDataFixerowned byStructureTemplateManager. - Stores passthrough and converted structure bytes in a persistent content-addressed cache.
- Gives normal gameplay a complete single-layer vanilla structure resource pack with no mod tick hook, background cache worker, or runtime DFU job.
- Falls back to the complete original resource manager if a generation cannot be prepared atomically.
- Cache identity includes Minecraft, NeoForge, target DataVersion, and cache format.
Compatibility
- Minecraft 1.21.1
- NeoForge 21.1.248 through the 21.1.x line
- Java 21
Validation
- 11 focused tests passed with no failures, errors, or skips.
- Minimal NeoForge 21.1.248 dedicated-server startup prepared 1,180 effective structure resources with zero vanilla fallbacks before reaching
Done.
Файлы
structure-dfu-cache-neoforge-1.0.0.jar(60.13 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
5
Дата публикации
28.08.2026
